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A Guide to the Differences Between JRPGs Ports and Enhanced Versions (Part 1).

A new day, a new guide.
This is the hardest one of the guides I wanted to make, because the information is never easy to get, which is weird. So please forgive me if I missed some changes, and by all means tell me if I missed any of them or if any of them are incorrect.
Since this list is really long, this guide is going to come in parts, this part covers:

Important Notes:

  • This is made for Ports and Enhanced versions, so No Remakes. So this is about differences between the different versions of Chrono Trigger, and not about the differences between FF7 ps1 and FF7 Remake.
  • The differences are taken from all over the internet, either from official sources, wikis, youtube, and even forums.
  • I cover all the changes for a game, unless there is too many, in which case I will highlight the ones worth mentioning.

~ Valkyrie profile (PSX US.ver): vs Valkyrie Profile: Lenneth PSP vs iOS & Andriod. ~

Valkyrie profile PSX:

Nearly identical to the Japan version but with minor fixes in the menu screen. In the Japanese version, Characters not in the party were unable to change or learn skills nor were they able change or remove equipment. The US version allowed out of party members to change and learn skills as well as change or remove equipment without being added to the party. Also in the Japanese version, Lenneth would unequip all her skills and equipment when switching between sword and bow. The US version 'remembers' the previous setting when switching weaponry and is automatically equipped with the skills and equip. Another improvement over the Japanese version is an improved item sorting option.
There are a few instances of censoring such as Badrach's smoking.

Valkyrie Profile: Lenneth PSP:

Valkyrie Profile: Lenneth lacks the improvement made in US version. Rather than re-rendering the textures of the dungeon maps, TOSE cropped and upscaled the pre-rendered images to fit the portable console's screen, resulting in severe blurring in some areas. This version also removes the anime opening movie in favor of 3D CGI, animated movie. Certain key story-sequences were animated in the same style as the opening movie and can be viewed at anytime in the Gallery option in the title screen once unlocked in the story. The animated scenes include:
  • Opening Movie
  • Lenneth's Awakening
  • Jelanda's Transformation
  • Alicia witnesses Barbarossa's execution
  • Lenneth's encounter with the Lord of the Undead
  • Lenneth and the Homunculi
  • A chance encounter between "Meril" and Lucian
  • Lenneth in Weeping Lily Meadow
  • Lucian's departure to Valhalla
  • Hrist's Awakening
  • The Sovereign's Rite
  • A Ending
Other big changes are:
  • An enhanced version of the original game's localization
  • Square Enix cleaned up the original game's English script and additional voice over dialogue for the CG movies was recorded by New Generation Pictures, rather than the original company, TAJ Productions.

Valkyrie Profile: Lenneth iOS & Andriod:

This is the PSP version being ported to iOS & Andriod, with the following changes:
  • Enhanced graphics such as character portraits. >* Enhanced Text.
  • Enhanced UI.
  • The option to skip cut-scenes.
  • In-app purchases to unlock collectibles
  • Ability to turn on auto-battle.

~ Chrono Trigger (SNES): PSX vs NDS vs iOS & Andriod vs PC. ~

Chrono Trigger PSX:

Anime cut scenes created by original character designer Akira Toriyama's Bird Studio and animated by Toei Animation.
A new Extra Mode Option was added that is divided into different categories of viewable extras, that are unlocked as you finish the game, and just as shown in the picture, they are:
  • Theater.
  • Art Gallery.
  • Music Box.
  • Tech Showcase.
  • Monster Data.
  • Boss Data.
  • Endings.
  • Treasure Map.

Chrono Trigger NDS:

This version includes everything new in the PSX version, and also has big and a long list of changes and additions, which I will try to condense them as much as possible:
  • Ability to play using the two screens and the touch screen, or in classic mode through a single screen.
  • Added the Arena of Ages: A monster arena where You pick basic monsters and raise them to fight computer and wireless opponents.
  • Added the Lost Sanctum: A sidequest during the main game. It consists of two dungeons in two different eras.
  • Added the Dimensional Vortex: A extra Dungeon, available after beating the game once and appears in three different eras. Each dungeon is different.
  • A lot of New Items.
  • New Enemies in the new dungeons, in the form of palette swaps of old enemies.
  • One New Ending after finishing the Dimensional Vortex completely.
  • New Translation that changes a lot of names form the original version to something more faithful to the Japanese version.

Chrono Trigger iOS & Android:

Both versions initially were based on the NDS version, but later on got an update to make them similar to the PC version.

Chrono Trigger PC:

Everything on the NDS version is present here except there is No Arena of Ages. What they did add however is:
  • Auto-Save feature.
  • Higher Resolution Graphics and update UI.
  • Support for mouse and keyboard controls.
  • Remastered sound and music.

~ Star Ocean: The Second Story (PSX): vs Star Ocean: Second Evolution (PSP) vs PS4 (JP.ver). ~

Star Ocean: Second Evolution:

  • A New Translation that changes almost everything in the game.
  • New voice actors. >* New voiced acted scenes; All major story events now have voice acting.
  • New recruitable character: Welch Vineyard.
  • New Private Actions and 13 new Endings.
  • Unlocking the Galaxy and Universe modes now require defeating a specific number of enemies in a single playthrough rather than unlocking voices in the Voice Collection. >>>* Practically all Combat Skills have been refined, some being removed (such as Cancel, which is now automatically implemented).
  • The combat system has been slightly refined, now allowing all melee fighters to perform a 3-hit combo as their normal attack.
  • The Super Specialty "Bunny Call" no longer allows the player to "climb" on towns and some terrains. The player now will enter a town upon approaching while in Bunny Form, and can even activate private actions.
  • All items in the inventory screen are now depicted as 2D icons instead of the original 3D models.
  • Many bugs and glitches have been fixed (most notably the infamous random Cave of Trials screen freeze).
  • Ring of Lightspeed (called Slayer Ring in Second Story) now works on Dias Flac.
  • New character designs and portraits.
  • No magic combo mechanic.
  • Crafting animations are now replaced by a still 2D image.

Star Ocean: Second Evolution PS4 JP.ver:

This enhanced version was released only in Japan on the PS4, with enhanced graphics and BGM, and a DLC that helps you with the gameplay.

~ The Last Remnant (Xbox360): vs PC vs PS4 & Switch Remastered. ~

The Last Remnant PC:

This version is only available to purchase in the EU SquareEnix online store as of right now:
Battles:
  • Turbo Mode is now available, and can be toggled on or off while giving orders to unions in battle. When on, battles play out at double the speed.
  • Crimson Flare, a new Arcana, is now available.
  • New formations, such as Eremurus Rain, are now available.
  • Enemies hit considerably harder.
  • Rare Monsters can have significantly higher HP than their XBOX 360 counterparts.
  • Arcana require substantially more AP.
  • Unique Arts now require AP.
  • Remnant Arts can only be performed by union leader, Weapon Arts now require high union morale.
  • Offensive Weapon Arts now increase morale when used.
  • Additionally, Arcana and offensive Special Arts now raise morale by a fixed amount.
  • Likewise, certain Enemy Arts now lower morale by a fixed amount.
  • Wards now affect the entire union.
  • Attributes required for formation upgrades are vastly different.
  • Healing no longer raises morale, and morale increased by Critical Hits has been dramatically reduced.
  • Union morale now fluctuates based on more conditions (IE: taking an action, successfully landing a hit, receiving damage, etc.). In the X360 version, union morale stayed somewhat static, usually changing when being healed, being KO'd/terminated, executing a successful Critical Trigger. It also did not drop to 0 whenever an offensive Special Art was executed, whereas it will do so on the PC.
  • Linking additional enemies together does not increase your Battle Rank further than having fought them separately.
  • Special commands, such as the use of David's Gae Bolg, are no longer interrupted by being raidlocked by a different union or having targeted enemy union defeated by an ally.
  • Allies now have the option to cure a friendly union's Curse status ailment via "Cure them even if it kills them!" command. This command is in the XBOX 360 version as well, but is only available when the union is Enthralled; it will not be available when the union is cursed.
Items:
  • Items are color-coded in the PC version, and a new preview feature lets you see what the item looks like in battle.
  • You can now toggle between viewing the stats of a weapon or shield and viewing a preview of what it looks like in battle.
  • Components and consumables are now categorized.
  • Items are now color-coded based on their rarity.
  • Creation or customization of some items require fewer components.
  • New items available via Blueprint 4.
  • Various weapon stats have changed.
  • Some very rare monster-specific drops can now be split from monsters (e.g., Godwood Timber, Spiritwood Timber).
Units:
  • The leader limit is no longer imposed. Unions can be composed entirely of leader units if the player desires.
  • Likewise, soldiers can now be set as union leaders.
  • The stat cap has been lifted for all characters to allow a maximum of 255 for each stat.
  • The Seven are now recruitable after completing Union of the Golden Chalice Task #70: For Our Lord.
  • Rush can now be removed from the active party.
  • Khrynia can learn the new Unique Art Dual Snowpetal.
  • Arts can be disabled, filtering which skills a unit may use in combat.
  • Leaders' requested components are displayed when viewing their stats.
  • Leaders' wield style can be changed depending on their equipped weapon.
  • Shields now prevent style changes mid-battle.
  • The following classes now prevent style changes: Guardian, Scout, Hunter, Wanderer, Thief, Alchemist, all Mystic classes, Vagrant, Mercenary, Aristocrat, Djin, Fortuneteller, Sage and General.
  • The experience required to advance Wield Style skills has been reduced, and the experience required to advance Weapon Type skills has been increased.
  • Three new classes are now available: Ataraxian, Cleric, and Ninja.
  • The Guardian, Fencer, and Warrior classes now require non-sovani wield styles, and are thus not available to Sovani.
  • The Gladiator class now requires Power Grip and Wards.
  • Hybrid classes (Item+Combat and Mystic+Combat) can now be achieved by units who do not start in one.
  • Some leaders now have a different weapon upgrade path, which caused some units to learn new Weapon Arts while others lost theirs.
  • Leaders can request weapons that do not coincide with their weapon upgrade path as long as they match their equipped weapon type and size.
  • Soldiers can now request weapon drops.
  • Some units have had their starting Unit BR level, stats, class, equipment, arts, and hiring wage changed.
Sidequests:
  • The completion of At Hatred's End is no longer required in order to activate Things Unchangeable.
  • Duke of Ghor now has a … icon when you speak with him between the first, third, and fifth base battles.
  • The component requirements in The Assistant have lowered.
  • The DLC content is now unlocked differently; the majority of the extra content now requires the completion of certain guild tasks.
  • The Leader Extraordinaire guild tasks which required three units of a single class now only require one.
  • The Monsterslayer guild tasks require different enemies to be defeated.
New Game Plus and Hard Mode: After the epilogue and credits, you can now save your game. When you're taken back to the main menu, you can load this save to begin a new playthrough that carries over certain elements from your previous playthrough. You will also be given the option to start the new game in Hard Mode.
Miscellaneous:
  • The PC version will warn you if you cannot leave an area without a fight.
  • Auto Save is now available, which automatically saves after having changed zones or having won a battle.
  • Battle Rank is now viewable outside of combat, in the party menu.
  • Battle Rank progression has been slowed considerably; it takes more encounters/enemy unions terminated to increase in rank.
  • Characters with … icons are now identified with markers on the map.
  • Enemies can no longer be respawned by saving and reloading an adjacent area.
  • New saving opportunities are now available, such as before the base's boss.
  • A warning message is now displayed if you attempt to save your game in an area which you cannot leave until you defeat a boss.
  • Mr Diggs's digging animations are now much quicker.
  • The loading screens that explained some of the game's mechanics have been disabled.
  • Many areas of the game have had their spawn tables altered or repopulated.
  • Starting battle music now coincides with starting morale in most battles.
  • "Turn the Tide" and "Beat the Odds" now play during the second half instead of after entering Elysion.
  • Union highlighting during the selection phase has been toned down (ie: ally unions don't look quite as blue).
  • Leaders in reserve no longer gain skills via the Rush only skill grind trick.
  • Soldiers now slowly improve their stats in reserves.
  • Camera in battle doesn't swing around as wildly anymore.
  • Mitra soldiers' idle stances now come in 2 varieties: the one shared by both male and female units and the one exclusive to larger male units, rather than just the "large male mitra" stance.

The Last Remnant Remastered PS4 & Switch:

Based on the PC version, also added:
  • Graphics now are in Unreal Engine 4
  • A new function to run faster on the overworld.
  • Extra save slots.
Yes I am salty about this if you can't tell, since they removed the PC version from steam.

~ Tales of Vesperia (Xbox360): vs PS3 vs Tales of Vesperia: Definitive Edition vs PS4/PC/Switch/Xbox One. ~

Tales of Vesperia PS3:

  • Features full voice acting, nearly twice as much voice work as the original.
  • New Characters, including 2 new playable characters: Flynn (permanantly playable now), and Patty Fleur.
  • New subplots, skits, and main game quests, and sidequests.
  • New mini-games
  • New songs
  • Remodeled towns and new towns and dungeons.
  • New bosses.
  • The ability to replay boss fights.
  • New 8 Mystic Arts.
  • New artes, skills, and equipment.
  • New item: the "Artes Ball", which allows an additional eight artes shortcuts to be assigned to the previous eight slots combined with the L1 button, which allows for a maximum of 16 artes
  • New character costumes

Tales of Vesperia: Definitive editionvs PS4/PC/Switch/Xbox One:

Based on the PS3 version, it has everything from it and all the DLC included for free, with higher resolution graphics depending on the system.

~ Tales of Symphonia (GC): vs PS2 (JP.ver only) vs PS3/PC. ~

Tales of Symphonia PS2 JP.ver only:

  • New animated sequences.
  • New Mystic Arts.
  • New Unison Arts.
  • New Arts for playable characters and enemies.
  • New Techniques.
  • The frame rate was lowered from 60 frames per second to 30 frames per second.
  • New customs.
  • The "Synopsis" option in the menu displays newer entries at the top
  • The Casino in the game is now actually fully playable with it's own mini-games, and chips to collecet and exchange for items.
  • The skits are graphically more dynamic. Portraits get larger or smaller quickly, swing from side to side, shake, and so on.
  • New Titles
  • More post-battle animations.
  • Niflheim dungeon extended and 6 new boss characters, fought in 2 new boss battles.
  • Bug Fixes
  • New events to help raise affection.
  • Includes new side quests, new camera angles on some cutscenes, new animated cutscenes not featured in the GameCube version

Tales of Symphonia PS3/PC:

  • More customs.
  • Improved character textures and improved some environments.
  • Dual-audio support: Japanese and English voiceovers, which neither the PS2 or GameCube versions had
  • Cutscenes support voice acting in both languages, but skits only have voice acting in Japanese. If you select English, you will just see the subtitles during skits. This is not a porting issue, as this is just how the GameCube version was.
  • While the original GameCube version ran at 60fps, the Japanese PS2 port which the PS3 Chronicles HD version is based off of ran at 30fps. The Steam version can run at 40FPS.
  • HD graphics

~ Skies of Arcadia (DC): vs Skies of Arcadia: Legends GC. ~

Skies of Arcadia: Legends GC:

  • New Ranks for the Swashbuckler Rating system.
  • Random encounters occur less frequently and load considerably faster than the Dreamcast version, and EXP offered per battle is adjusted to compensate.
  • Graphically, the game sports mild improvements to character models, most noticeably adding individual fingers to the designs. The modifier volume shadows and (weirdly enough) point-mipmapping from the original release are still present.
  • One of the new sidequests available is Bounty Hunting. Sailor's Guilds offer information about each person on the bounty list as they are unlocked through story progression. After reading about them, they can be found in a constant location.
  • There are a number of new discoveries to be found.
  • Two linked sidequests
  • "Pinta Quest" minigame was removed
  • DLC comes with the game.

~ Persona 3 (PS2): vs Persona 3 FES PS2 (English.ver) vs P3P PSP. ~

FES PS2 (English.ver):

  • A whole additional epilogue has been added, The Answer. This chapter is only available in one difficulty setting, which is supposed to be on par with Persona 3's Hard mode.
  • New Personas have been added
  • Secret videos of the protagonist's dorm mates have been added to flesh them out.
  • Koromaru can now be taken on walks.
  • Several of the Social Links have been modified slightly, such as Tanaka being available at a different time
  • Several new Quests have been added.
  • New costumes can be worn in battle.
  • A new event involving Chidori Yoshino was added.
  • Naganaki Shrine was completely overhauled.
  • A hard mode was added.
  • Save data from Persona 3 can be transferred into the game,

P3P PSP:

  • The Answer is not included in this verion.
  • Added a Female Main Character, so now you can choose between the Male and Female MCs.
  • The game lacks 3D environments and character models (outside of Tartarus), all anime cutscenes are gone, the graphics and audio quality were compressed,
  • The storyline of the female protagonist features many differences from that of the male protagonist, such as new social interactions as well as Social Links.
  • New voiced dialogue.
  • Players have the choice of selecting Elizabeth or a male-equivalent named Theodore to be Igor's assistant in the Velvet Room.
  • The ability to pick who the protagonist spends the last moments of the game with. This feature is only accessible on a New Cycle
  • The Desert of Doors from the Abyss of Time seen in The Answer will still appear, however, in an extra feature known as the Vision Quest. In this mode, the party can fight stronger incarnations of the Full Moon shadow bosses — save for Arcana Magician — and partake in special battles that test the party's abilities. When all of the battles have been successfully met, a second optional boss can be fought: Margaret, Igor's assistant in Persona 4 and guardian of the Desert of Doors in P3P.
  • There are now two overworld save points; Aside from the log book in the Iwatodai Dormitory, there is also one on the main character's desk at school.
  • In Paulownia Mall, the police station is now the only place where the protagonist can buy equipment and sell items. Aohige Pharmacy is now a buy-only store, and Be Blue V is just a part-time work site and hangout to improve the main character's condition
  • From previous versions, two difficulty modes have been added: Beginner and Maniac alongside Easy and Normal in Persona 3 and Hard in Persona 3 FES:
  • A new tactic, "Direct," has been added to the game, allowing control of the party members, unlike Persona 3 and Persona 3 FES.
  • The "Wait" command is replaced with the "Defense" command, and will decrease the damage and any knockdown effects of the next attack the user suffers.
  • The game grants "1 More" to a combatant who attacks multiple enemies not knocking all of them down; the original Persona 3 required all hit enemies to be knocked down for a 1 more.
  • Party members who have been knocked down no longer spend the turn by getting up and can act as soon as they stand.
  • Upon landing a critical hit or striking an enemy's weakness, party members can follow up with a co-op attack.
  • Fusion Spells from the original Persona 3 are now activated from items instead of equipping a persona and selecting it like other spells.
  • Allies can now take a fatal blow to the protagonist for them if they are able.
  • "Dizzy" has been added as a status effect.
  • Returning to the main lobby in Tartarus no longer automatically restores the party, and must now be done for a fee via the save point (this cost varies based on the date in-game and status effects currently inflicted on the party)
  • Floors can be directly returned to from the entrance of Tartarus instead of being restricted to the restore point like previous versions.
  • "Tired" status no longer is inflicted during Tartarus exploration, and is inflicted to all used party members after leaving (this will only drop to "Good" if the character used was at "Great" during exploration).
  • Unlike previous versions, money found by party members when split up will now be given to the protagonist.
  • Party members' equipment and status can now be accessed at any time from the pause menu, unlike in previous versions, which required the protagonist to speak to them while exploring Tartarus in order to change their equipment or view their status.
  • You can now control Party members directly.
  • The protagonists only have access to one weapon type (instead of having access to all weapon types like in P3 and FES); the male protagonist wields one-handed swords, and the female protagonist wields naginatas. As a result, the Skills "Fist Master," "Bow Master," "1hdSwdMaster" and similar skills have all been combined into a single skill called "Weapons Master." Its skill card is called "Phys Boost," and all Personas which had learned a "master" ability (like Cybele with Bow Master) now learn "Weapons Master."
  • Personas now have the ability to produce a Skill Card when raised to a specific level. Each card can be used on any Persona to teach them a skill.
  • The Inari Sushi in Naganaki Shrine no longer grants random bonuses for item gaining and Tartarus explorations. Instead, it offers to duplicate Skill Cards, which will take 5 days to complete

~ Persona 4 (PS2): vs Persona 4 Golden Vita vs Persona 4 Golden PC. ~

Persona 4 Golden Vita:

  • Two new Social Links.
  • A New Dungeon.
  • A New bad ending.
  • New Difficulty levels have been added: Safety/Easy/Normal/Hard/Risky.
  • Several new music tracks.
  • Additional voice-over dialogue.
  • Chie and Teddie have new voice actors in the English version.
  • New animated cutscenes.
  • More Personas, including new Ultimate Personas for the Investigation Team.
  • New areas can be visited.
  • New events.
  • The protagonist can now explore Inaba in the evening when Dojima is not home.
  • The protagonist and his friends now have motorized scooters to explore various areas.
  • Costumes are now available to buy at Croco Fur, in Okina City.
  • New Garden and Bug Catching features.
  • The ability to choose which skills can be inherited by the Persona the protagonist is fusing.
  • New scene skipping function
  • If the necessary criteria for at least the good ending are fulfilled, daily activities are expanded to February 14, 2012, giving more time for events and social links.
  • New epilogue has been added for the True Ending.
  • The list of Requests and the Fox' emas have been modified.
  • Rise can now assist the Investigation Team in All-Out-Attacks.
  • Added Tag Team attacks: two members can team up to perform a united attack.
  • Added Cavalry Attacks: Attacks from members of the Investigation Team that are not currently in the party.
  • Spell buffs and debuffs can now be used on the same character to prolong the effect
  • A new gallery menu has been added: "TV Listings." It displays bonus content unlocked through the main game at any time.
  • Floors and chests in dungeons can now reset by changing floors instead of leaving the dungeon and TV world, or visiting another dungeon.

Persona 4 Golden PC:

  • Bug fixes
  • The game will run at up to 4K resolution with 60FPS+ as opposed to the Vita's 476p resolution and 30FPS target
  • Includes dual audio language and multiple text language. The anime cutscenes now also include subtitles
  • In the Steam version, the player may customize their difficulty setting at any time, in contrast to the Vita version only letting you do so on New Game Plus.The player may select a preset difficulty setting, or individually alter the following parameters
  • The player may select a preset difficulty setting, or individually alter the following parameters.

~ .hack//G.U (PS2): vs .hack//G.U. Last Recode PS4/PC. ~

.hack//G.U. Last Recode PS4/PC:

  • A brand new episode titled Vol.4//Reconnection, which takes place a year and three months after the events of Redemption
  • HD graphical update for the whole game.
  • Ability to restart the battle from the beginning if Haseo dies.
  • Movement speed on foot has somewhat increased.
  • The item stack size has increased from 50 to 99. The maximum number of item stacks in the inventory has increased from 30 to 90
  • Item menu shortcuts and sort features
  • When using an item in the field, pressing the X button repeatedly will cause the item to be used again without navigating the menu a second time.
  • The maximum number of Chim Spheres and Virus Cores the player can possess has increased from 99 to 999
  • Platforms now include the Platform Recovery feature, recovering a large portion of the party's HP and SP. It can only be used once per visit to a field.
  • Saku and Bo no longer switch the active player based on their level being even or odd. They can instead be selected as separate options in the Party screen.
  • Decreased the probability of allies selling the items the player give them.
  • Voice clips for returning characters and NPCs between games have been updated to use the Volume 3 clips from the beginning, except where said clips are unavailable.
  • Attack power has been increased and hit stops during attacks have been reduced to speed up the battle tempo.
  • Learning weapons proficiency increased and acquired experience points increased.
  • Awakening scenes can be skipped using the Option/Start button.
  • Some of the really tough enemies have been made a bit easier
  • Skeith’s general shot bullet speed has increased during Avatar Battles.
  • Enhanced battle balance and game pacing to provide an optimal experience.
  • Avatar battles now show a stun gauge over the enemy's head. Red diamonds have been added around attacks meant to be deflected using scythe slashes that are in range.
  • Added suspend feature during Avatar battle gameplay.
  • In Volume 3, the player is given 22 "Promise" greeting cards, meaning it is possible to do the "Forever in Love" / "Best Wishes" events with all party members in a single playthrough.
  • A new Cheat Mode allowing players who want to just enjoy the story to start the game with a large amount of items, best equipment, maximum money and chim spheres, and maximum level and affection for the respective volume.
  • Save files from Cheat Mode plays can be converted to the next volumes.
  • The videos from “The End of the World” Terminal Disc included with the limited edition PS2 release of Volume 1 are included in the collection
  • A New Job Form for Haseo with a new weapon.
  • A New Form for Skeith.
  • Ovan joins the party.

~ Final Fantasy 12 (PS2): vs FF 12: International Zodiac Job System PS2 (JP.ver only) vs FF12 Zodiac Age PS4/PC/Switch/Xbox One. ~

Final Fantasy 12: International Zodiac Job System PS2 (JP.ver only):

  • Addition of a "Zodiac Job System" featuring twelve jobs with individual License Boards corresponding to twelve zodiac signs
  • Addition of a 16:9 widescreen mode with menus and HUD at 4:3.
  • Addition of three new game modes: Trial Mode/New Game+ Strong Mode/New Game+ Weak Mode.
  • Pressing L1 will speed up gameplay. Conversations and events continue to play at normal speed.
  • Quickening doesn't consume MP. Now they use their own Mist gauge similarly to Limit Breaks from previous Final Fantasy titles.
  • UI Changes.
  • Playable characters' starting LP, consumables, gil, gambits, equipment, licenses, and base stats have been modified.
  • You have more control over Guests now, they also gain EXP/Item/Gold.
  • Many magick spells and technicks have been tweaked, renamed and recategorized.
  • Obtaining Quickenings no longer affects max MP and Mist charges do not diminish when MP is consumed (unless the player is affected by a reversed Elixir or Megalixir). The player's MP is also unaffected by the depletion of Mist charges. However, effects that recover the player's MP will also restore Mist charges. One Mist charge is granted each time the amount recovered totals the player's maximum MP. Effects that fully restore a player's MP recover all Mist charges.
  • You can now fully control Espers, they also require MP to cast magicks
  • Almost all attacks now break the 9999 damage limit from the original by default.
  • New items have been added, such as Cura Mote, Bubble Mote, Domaine Calvados, Baltoro Seed, Dark Energy and various Meteorites.
  • Bacchus's Wine now has 100% chance of inflicting Berserk (previously it was 50%).
  • Several equipment pieces were added, while some available in the original release were removed or tweaked.
  • New Weapons added.
  • Most shops had their assortments changed. Many weapons are now available from shops earlier because of the job system, and were thus made weaker.
  • Treasures respawn by moving just one area away as opposed to two. Treasures were moved around, changed the items they can give, or were removed altogether. The "forbidden chest" concept was removed, that in the original prevented the player from obtaining the Zodiac Spear in Necrohol of Nabudis if they opened a wrong treasure.
  • Dark Matter can no longer be acquired from the bazaar, and selling the ingredients needed to make it in the original will result in making the Dark Energy instead. The Dark Energy is an item that does not charge up with Knot of Rust or Devour Soul and always deals 50,000 damage to each enemy in range.
  • Treasure chests are now in different locations and contain different items.
  • There are more traps throughout the map.

Final Fantasy 12: Zodiac Age PS4/PC/Switch/Xbox One:

  • Remastered HD graphical upgrade.
  • English and Japanese voices (switch between them in the game configuration).
  • Original and newly re-recorded background music (switch between them in the game configuration).
  • Auto-save functionality added (game saves automatically when moving to each new screen, excepting boss arenas)
  • Improved high-speed mode and improved play time operability during high-speed mode
  • Ability to invert both the X and Y camera axes
  • The game balance has been overhauled to make it easier.
  • Each playable character can have two jobs at once.
  • Job Reset function added; talk to Montblanc in the Clan Hall to use.
  • The Effect Capacity system that limited spell-casting in the PlayStation 2 versions has been removed.
  • Fire, Thunder, Blizzard, and Cure only affect a single target again.
  • Espers' HP values have been doubled, but other stats kept the same as in Zodiac Job System.
  • The animation for summoning Espers is removed.
  • A glitch concerning Dyce's character model has been fixed.
  • New Game Plus and New Game Minus are now accessible from the beginning of the game.

~ Rune Factory 4 (3DS): vs Rune Factory 4 Special Switch. ~

Rune Factory 4 Special Switch:

  • HD Graphics.
  • Newlywed Mode.
  • Hell Difficulty.
  • Additional Movies.
  • Another Episode DLC.
  • Swimsuit Day DLC.
  • Many Town Events are now prioritized if requirements have been met. This includes Memories, which unlocks the last story arc and the events required for marriage.
  • The map has been moved to the main screen and can be removed and resized with the press of a button (the Switch has only one screen) or by using the touch screen icon.
  • The teleport spell has been mapped to a dedicated button. It can still be used from the touch screen.
  • You can now change the voice acting language between English and Japanese.
  • Many bug fixes.

This is just part 1, if you have any suggestions for titles to be in part 2, please post them here.

submitted by VashxShanks to JRPG [link] [comments]

EXTENSIVE write up on Missing and Murdered Indigenous women- Is there a serial killer on the Yakama Reservation?

Missing and Murdered Indigenous women
If you have spent any time reading about true crime, you probably know that American Indian/ Native American women go missing from the United States and Canada at alarming rates. On some reservations, women experience violence and are victims of homicide at 10x the rate of women in other communities. It is a complex issue with prejudice and jurisdictional issues playing major roles. If you want to know more about the root of these issues, I suggest Missing and Murdered” podcast by Indigenous Canadian journalist Connie Walker, who explains the issues much better than I ever could; that podcast is linked below. Today, I want to highlight the stories of some of these women, specifically those missing from the Yakama community.
Background
Washington state is home to the fifth largest Indian reservation in the United States, the Yakama reservation, which is home to the Klickitat, Palus, Wallawalla, Wenatchi, Whishram, Wanapum, and Yakama people. According to the US Census Bureau, only the Osage, Puyallup (also in Washington state), Navajo, and Choctaw reservations are more populous. The Yakama reservation is located in South Central Washington state, just south of the city of Yakima. Of the 31,000 people who live on the reservation, 11,000 are enrolled tribal members. Most people who live on the reservation claim Hispanic/Latino, white, or mixed-race ancestry, but Hispanic is by far the most common ethnic group. There are also small Filipino, Japanese, and Korean communities nearby. The Yakama reservation is located just south of the town of Yakima, Washington, a large farming community of 100,000 people. Apples, cherries, peaches, pears, and hops are all grown in the dry surrounding region. Harvest time brings thousands of migrant workers to the area, so the population is always in flux.
Outside of Yakima is the town of Union Gap (Pop. 8000), which is partially on the reservation, and partially off it. There are two other proper towns on reservation, Toppenish (pop. 8000) and Wapato (pop. 5000). Other small communities such as Satus, Harrah, White Swan, and Granger all boast several hundred residents each. All in all, the Yakama nation consists of 2,200 square miles of sprawling, rural land stretching from south central Washington nearly to the Oregon border. But from this unassuming patch of high desert and grassland, more than 30 Native women have gone missing/were murdered. If we add Native men to the equation, the number jumps to nearly 50 unsolved disappearances, deaths, and murders. If we add the deaths and disappearances of non-native people missing from the reservation, the number grows yet again. Although the land is vast, the tribal population is small. From my estimates over .5% of native people on the reservation are missing or murdered. Like many tribal communities, unemployment and poverty is common, appropriate housing is scare, and according to the tribal council "disregard for the rule of law and general civil unrest" as well as gun violence and substance abuse is common. In 2019 a youth curfew was instated after a particularly bad shooting.
According to the Washington State Patrol, the Yakama nation has the highest percentage of missing people of any Native community in the state, even though they are not the most populous. The FBI created a task force in 2009 to investigate the possibility of serial killer among the Yakama, but the investigation determined that a serial killer was unlikely, but not impossible. This was because the causes of death were so different from victim to victim. The investigation did close two cases on the reservation after DNA on both women linked them to a man serving life in an Oregon prison, but the man is not believed to be responsible for any other crimes in the inquiry. Whether a serial killer is loose on tribal land or not, this issue is complex and long standing and demonstrates how much substance abuse, domestic violence, and random crime affect the Native communities in this county at 10x the rate of other communities. Some progress has been made such as state bill 2951 which allows Washington state authorities to track cases and help investigate and search for missing individuals on tribal land. Because tribal lands are usually under federal jurisdiction, state authorities are not able to help, despite being more familiar with the area than the FBI. This is only one small step in the right direction and although awareness is growing, the epidemic of missing and murdered indigenous people will not simply go away. The mystery of vanishing people still stands.
Many people have heard of this epidemic, but few know the names of the victims; today it is time to change that. Below are the profiles of 35 women who are missing, murdered, or who have suffered mysterious deaths. For some of the women very little information is available. The list below is not necessarily complete. If you know of other unsolved cases let me know in the comments below.
Quick guide:
Yakima- large town near, but not on, the reservation
Yakama- the tribe and people group
NOTE: all cases organized most to least recent and are broken down into missing, murdered, and mysterious categories
Missing
Tiana Cloud went missing from Yakima on April 7th, 2018. She was 17 years old at the time. She may be in local area, and she may have been located. She is a Native female, 5'4 ft, 162 lbs., brown eyes and brown hair. She has large dimples. Tiana was last seen Yakima WA. Very little information is available. Yakima police are investigating.
Freda Knowsgun or Knowshisgun has been missing since October 18th, 2016. Freda was from Montana and was registered with the Crow Agency. In the months before her disappearance her family reported that she was acting strangely and began drifting around the Northwest and spending time in southern Washington state. Freda was still close to her aunt and talked to her children sometimes, but was distancing herself from the rest of her family. Freda was last known to be at a customer service desk at a Walmart in Kennewick, Washington. Freda used her cell phone to call a friend to ask for money. She wanted to travel back home to Montana to spend Halloween with her children. Freda’s friend sent her the money but the money was never picked up. When she called Freda 15 minutes later, Freda’s cell phone was disconnected and no one has heard from her since. She did not return to Montana for Halloween or for her aunt’s funeral in November and she was reported missing. Freda’s family believes that she was abusing drugs at the time of her disappearance and they believe that Freda’s new friends in the drug scene may be involved with her disappearance. Law enforcement has reported that Freda’s new friends have not cooperated with the investigation into her disappearance. Freda may have been seen in Billings, Montana in December 2016 and she may be traveling with a black male named Mike. Freda is reported to be a 34-year-old Native American female with dark brown hair that is waist length which she wears in a ponytail or high bun. She has brown eyes, a scar on her right elbow, weights 160 lbs. and stands 5’5” in height. She has the following tattoos: the names "Lyrical", "Trinity" and "Mason" on her back between her shoulder blades, the cartoon character Mickey Mouse with a basketball on her right calf, and a flower on her right shoulder. She may use the last name "KnowsHisGun" and many accounts refer to her by that name. Her case is being investigated by Crow Agency Bureau of Indian Affairs.
Rosalita Faye Longee disappeared from her grandmother’s home in Wapato, Washington on June 30th, 2015 at 10 pm. Rosalita who went by Rose was 18 years old at the time. She is an enrolled member of the Fort Peck Assiniboine and Sioux Tribes in Montana but had lived with her grandmother on the Yakama reservation since age 2. Rose visited her grandmother on the night of June 30th asking to stay with her but her grandmother refused as Rose was high on drugs at the time, and she had a rule that Rose could only live there when she wasn’t using. Rose may have been with friends at the time. Rose had struggled with addiction for years and had been in and out of rehab centers since age 16. This was the last time Rose was ever seen alive. Rosalita is described as a Native American female, 5’6”- 5’8” in height and about 130-140 lbs. She has black hair, brown eyes, pierced ears and lip, and scars on both wrists and both her chest. At the time of her disappearance she enjoyed taking photos and posting them on her Facebook page. Yakama Nation tribal police are investigating.
Roberta Jean Raines, 19 was last seen in Toppenish on July 10th, 2001. Roberta was with a man named Jose Merced Zamora at that time. In 2002, this man killed a teenage boy and fled the county going to Mexico. Roberta was apparently with him at the time. It was around this time that Roberta’s family realized they had not seen her in a while and they reported her missing. Jose was arrested in 2007 in Idaho and taken it custody for the murder of the boy. Jose Merced Zamora told the authorities that the last time he saw Roberta she was in Mexico and that they parted ways. Authorities do not believe this story. Roberta is described as Native American female, 5’2”-5’3” in height and 120 lbs. She has very arched eyebrows. Toppenish Police are investigating.
Karen Louise Johnley, sometimes referred to as Karen Johnley-Wallahee, was reported missing November 7th or 8th, 1987 by her cousin. She was last seen by a friend at the Lazy R Tavern in Harrah on the Yakama reservation. Karen’s cousin describes Karen as a 29-year-old female, five feet tall and 100 lbs. She was last seen wearing pink barrettes in her hair, a pink tee shirt, a Levi’s brand denim jacket, and white tennis shoes. She had long black hair and brown eyes. Her cousin expressed worried about the person Karen was last seen with. No pictures are available of Karen and she does not even have a Charley Project page. Tribal police are investigating. She remains a missing person.
Daisy Mae Tallman or Daisy Mae Heath age 29, was reported missing on October 29th, 1987. When her family was questioned it came to light that no one had seen Daisy since the end of August, 1987. Daisy’s sister remembers her as very independent, often leaving the reservation to visit friends and family on a different reservation in Warm Springs, Oregon, or leaving the area to go fishing. Daisy was a high school basketball player and was the youngest of 6 sisters who were all raised by their maternal grandparents. At the time of her disappearance, Daisy was staying with relatives in either Toppenish or White Swan. A year after she disappeared a set of keys and a backpack believed to be Tallman’s/Heath’s were found in a closed area of a reservation called Soda Springs. 7 years after her disappearance she was declared legally dead. One source mentions that one of Daisy’s sisters was murdered before her disappearance but I could find no corroborating source. Daisy is described as a Native American female aged 29 with black hair that extended down her back and brown eyes. She was 5’5’ and weighted 185 lbs. She also has given birth in the past. No pictures are available of Daisy and she does not even have a Charley Project page. The FBI is investigating. She remains a missing person.
Janice Marie Hannigan a sophomore at White Swan high school was the oldest of 7 children. In 1971 Janice’s parents had recently separated and Janice was living with her father in Harrah, Washington but visited her mother and younger siblings often. Janice was nominated to be Queen of the Veteran’s day parade in November 1971 and the newspaper even ran an article about her and the other nominated girls. According to her interview in the paper, Janice enjoyed beadwork, cooking, and watching football. A few weeks later on December 21st Janice was admitted to the hospital for the treatment of contusions on her head and torso. On December 24th she was released from the hospital in stable condition. The cause of Janice’s injuries, as well as the location she was treated at is unknown. Janice never made it home from the hospital; this was the last time anyone ever saw Janice alive.
Strangely, this was not the first time Janice had been reported missing. Janice may have been reported missing in February or March of 1971, although she was determined to be visiting relatives in Idaho with her father at that time. Because of this some agencies report that Janice went missing March 1st 1971 but that is not accurate.
Some agencies report that Janice is a possible runaway as she was upset about her parent’s separation, although Janice had never runaway before. One Law Enforcement office reports that Janice’s father is a person of interest in her case, but Janice’s sister Traci Clark denies this notion and says it is “not possible.” Traci was only 8 years old the last time she saw Janice, but she still looks for her big sister any chance she gets.
Murdered
Angela Marie Heath of Toppenish, aged 41 died on April 5th, 2019. Her death is an unsolved hit and run. Very little information is available. Washington state patrol is investigating. She may (key word may) be related to Daisy Tallman-Health located above.
Rosenda Strong a member of the Confederated Tribes of the Umatilla Indian Reservation in Oregon, was last seen on October 2nd, 2018 climbing into an acquaintance’s car, reportedly an older Nissan, heading to Legends Casino in Toppenish. Legends is an alcohol-free resort and Casino on the reservation popular with locals and tourists alike. Rosenda never returned from the Casino and sadly her body was found in a discarded refrigerator nine months after she was last seen in July 2019. Her death was ruled a homicide but no other details have been released. Rosenda’s sister said that at first tribal police did not take the disappearance seriously as Rosenda had past problems with drugs and they believed she would come home soon. Rosenda’s sister, Cissy Reyes nee Strong, believes that the murderers are the fellow tribespeople Rosenda was last with and complains that she still sees them “walking the reservation free” and refusing to talk. Cissy remembers her sister for her big, loud laugh and she hopes that someday Rosenda will get justice. The FBI is investigating.
Jedidah Moreno was last seen alive in September, 2018 by her family in the city of Yakima, which is not on tribal land. The 30-year-old was reported missing in late November 2018. Her body was found in early December and she had been dead at least a few days. She had died from a gunshot wound in a rural part of the reservation that was closed to non-tribal members. One report (a blog) claims that Jedidah was a member of the Yakama nation but no other sources state this, so take this information with a grain of salt. Her case remains unsolved. City of Yakima police and the FBI are investigating. Little information is available.
Linda Dave 39 of White Swan, was last seen alive in late 2016 or early 2017. On February 15th 2017, a woman was found dead under a bridge in Toppenish. It was determined that the woman died from a gunshot wound to the stomach and had been dead approximately six weeks. The woman was identified via DNA as Linda Dave. Linda was a mother and grandmother who enjoyed spending time with family, cooking, and dancing. She is the niece of Janice Hannigan, the first woman detailed in this piece. One local funeral home called Heggie’s has a website where people can share condolences to the family or stories about the deceased. In a cruel twist of fate one of the messages on Linda’s page is from murder victim Rosenda Strong. The FBI is investigating Dave’s case.
Minnie Andy was a 31-year-old Yakama woman who enjoyed fishing and swimming. Minnie was found beaten and close to death near 70 Egan Road in Wapato, Washington on July 9th, 2017. She had been badly assaulted earlier that morning and she tragically succumbed to her injuries at Astria Regional Medical Center in Yakima several hours later. Her cause of death was blunt force trauma. Christopher Lagmay was indicted for her murder shortly thereafter but he would be released from jail in 2019 without prejudice, meaning if new evidence arises, he could be re-tried. Her murder is still unsolved.
Destiny Lloyd, aged 23 disappeared on Christmas day 2017 from her home in Wapato. Her body was found in Harrah, Washington four days later. Initially, it looked like Destiny had died after slipping and falling on the concrete, causing a head wound but a full autopsy would reveal that her death was a homicide and that she died from blunt force trauma. Destiny worked at Legends Casino as a childcare worker. Her co workers remember her fondly and hope her case will be solved. The FBI is investigating.
Naoma George mother of six from Wapato, Washington was found dead in 2013 from trauma to her abdomen. Her death was ruled a homicide. Naoma was a traditional Yakama who did bead work and gathered traditional plants to keep the Yakama culture alive. Naoma was laid to rest in a traditional ceremony at the Longhouse surrounded by friends and family. Her case is unsolved and little information is available. Yakama Nation tribal police and the FBI are investigating.
Barbara Celestine aged 44 was a tribal member who lived in Wapato, Washington. She was found dead of blunt force trauma outside a housing project in town in 2013. Her death was ruled a homicide. The Yakama Nation police and the FBI are investigating the murder. Very little information is available.
Skeletal remains found in late 2008 in a remote part of the Yakama Reservation are believed to be those of a murder victim. The Doe was unknown until the FBI Seattle office mentioned the remains in early May 2009, when announcing the results of the FBI's approximately two-year-long analysis of reservation deaths which was spurred on by a March 2006 meeting with then-United States Attorney General Alberto Gonzales. Until that point the fact that a doe was found was not public knowledge. The bones were found in a remote area near the backpack of missing person Daisy Mae Heath (Tallman). In early May 2009, Special Agents were awaiting mitochondrial DNA test results on those remains, which they said then might be those of Daisy Mae Tallman/Heath. The tests were inconclusive and there was insufficient evidence to conclude that the bones belonged to Daisy. The FBI has not released further information on the remains. This Jane Doe is on no public databases (NAMUS, Doe Project) as far as I can tell. The FBI is investigating.
The triple homicide of Charmaine Sanchey, 47, Toni Marie Green, 43, and Steve Alvarado, 52 is still unsolved. Their beaten and stabbed bodies were found in a small trailer outside Toppenish on Jan. 16, 2003 by their landlord who came over to collect their rent check. He found the women dead in the bedroom and Steve dead in the main living area. The trailer was on the reservation but it is unclear which victims (if any) were tribal members. Authorities say that they have few leads and few suspects. Later, Charmaine Sanchey’s brother, Arthur Joseph Sanchey, was the primary suspect, but was acquitted of charges in July 2004. The brutal triple homicide is still a mystery.
Sandra Lee Smiscon did not die on the reservation but I believe her case deserves a spot in this piece. In the year 2003, Sandra was a 45-year-old mother of 3 children who split her time between Wapato and Seattle. After high school, Sandra got a job in a nursing home and mothered three children. After her personal relationships fell apart Sandra became lost and her children were placed in the custody of their fathers and other family members. She often traveled to Seattle and did odd jobs but was basically drifting around. According to her brother Walter, Sandra was a “party animal” who loved having a good time but sometimes let the drinking get the better of her. Despite her flaws he remembers his sister as a somewhat shy individual with a huge, bright smile who taught her younger daughter the art of traditional dance. Sandra traveled home regularly for family events and holidays but never stayed for long.
One day Sandra and her companions were sleeping near 4th and Yesler streets in Seattle when a man, angered by nearby fireworks shot into the homeless camp aimlessly, injuring a few people and killing Sandra. Her 2003 murder is still unsolved. Sandra’s name is part of the Fallen Leaves memorial, a place of remembrance for deceased homeless individuals as a way to give them dignity and a place to be remembered. Her case is still unsolved. The suspect is described as young man in his 20-30s with a dark complexion but of unknown race. Seattle police department is investigating.
Shari Dee Sampson Elwell age 30, had not been seen for weeks when her battered and sexually mutilated body was found in a remote area by hunters near White Swan. Her body was found during February 1992 in the middle of a blizzard. She had been beaten, mutilated, and strangled. Little has been done to solve her case and very little information is available.
Skeletal unidentified Native woman believed to be in her late 20s or early 30s were found on Feb. 16, 1988, near Parker Dam in Union Gap. Her cause of death has not been determined but her case has been ruled a homicide. She had been dead from 2-10 months. She is described as a Native female, 25-40 years old with dark brown hair that had been bleached light brown in the front. She was wearing lavender colored pants, a long sleeve shirt with a Mexican label, and brown bowling shoes, one with a black sole and one with a white sole. She was slight and short 4’11” to 5’1”. She is not Daisy Tallman/Heath or Karen Johnley. Despite her heritage she is NOT believed to be Yakama; she may be from Mexico and perhaps a migrant worker as her clothing had Mexican labels.
JoAnne Betty (Wyman) John the 44-year-old mother of eleven children, was reported missing on August 1st, 1988. A partial skeleton was a discovered in February 1991 which was determined to be John’s. Her cause of death was ruled “homicidal violence.” Little information is available in her case. The FBI are investigating.
Rozelia Lou (Tulee) Sohappy, 31, of Brownstown was last seen alive New Year’s Eve of 1988. Her partially clothed body was found March 13, 1989, in a remote ravine along the south slope of Ahtanum Ridge north of Brownstown. She was identified through dental records, and an autopsy concluded she had been strangled. Very little information is available.
Jenece Marie Wilson was 20 years old in August 1987. The young woman who lived in Toppenish, when to a party one night and then left the next morning to hitch hike to her boyfriend’s place in Sunnyside, Washington but she never made it. On August 9th a farmer found the body of a woman in his orchard which was so severely beaten it was hard to establish her identity. Dental records confirmed that the body belonged to Jenece and she had died from a blow to the head. In 2009, twenty-two years later DNA evidence was run through the system and there was a hit. The DNA matched an Oregon convict, Samuel Posada. Samuel had attended the same high school as Jenece but the two did not appear to know each other. He was arrested and charged with murder and rape. Strangely, Posada waived his right to jury trial but was acquitted of all charges by the judge in his 2011 trial. Jenece’s case has been cold ever since.
Babette Crystall Greene was 26 years old and lived in the town of Toppenish but was last seen in Yakima, Washington in October 1986. A member of the Warm Springs tribe in Oregon, her skeletal remains were found during the summer of 1987 off North Track Road near Wapato, Washington. Her cause of death is listed as “homicidal violence.” Very little information is available.
Clydell Alice Sampson age 25 of Klickitat had not been seen alive since sometime in 1984 when her skeleton was found by hunters near Hambre Butte, south of Granger, Washington in December, 1986. Her death was ruled a homicide and she died from a gunshot wound. Very little information is available; there are no pictures available of Clydell.
Mavis Josephine McKay was a member of the Confederated tribes of the Umatilla Indian Reservation in Oregon. She was 33 years old when she was found murdered in an irrigation ditch on August 13th, 1957 in Satus, a very isolated area of the reservation. Because her case is so old, very little information is available.
Mysterious deaths
Echo Kay Littlewolf was 31 years old when she was last seen alive. Echo is described as a tomboy who loved camping, animals, and being outside. Echo was homeless at the time of her disappearance and lived in a tent on the reservation but contacted relatives often, at least twice a week. She would pop into her parents’ or grandparents’ house to shower and do odd jobs for money for friends and relatives but always returned to her nomadic lifestyle. On August 15th, 2017 Littlewolf’s grandmother had not heard from her in a week and contacted Echo’s mother, Jeanette Osborne, who drove to her daughter’s campsite. As soon as she smelled decomposition, she called tribal authorities who found the body of Echo Kay Littlewolf. Her body was badly degraded due to the hot weather. Her death was ruled “natural causes” and Echo was cremated. Jeanette believes little investigation was done because Echo had used drugs in the past. According to Jeanette, her daughter’s body looked like she had been standing and then fell over after being hit with an object, nevertheless an autopsy was never ordered by authorities. Echo’s family now wishes she was buried and an autopsy could have been performed. Her suspicious death has never been solved.
Angela Babette Billy, 41, of Pendleton, Oregon was an enrolled member of the Yakama Nation. She also is known as Angela Shippentower and Babette Shippentower. According to the one article I could find Angela who went by “Babette” was a victim of domestic violence. Right before she went missing Babette confided to family members that her boyfriend was abusing her. Right after that her boyfriend left her to be with a woman he had been seeing on the side. Babette’s body was found in late May 2013 in the Umatilla River near Mission, Oregon. She had been missing for over a week. She was found by two people on horseback while they were conducting a private search for her. The area was accessible only by foot, horse or four-wheelers, from one side of the river. The area in which she was found was behind the home of her boyfriend’s new romantic interest. This woman, who remains unknown to the public, also had a reputation for drugs and violent behavior. Billy’s cause of death was drowning and while her death has not been ruled a homicide it is considered “suspicious” and not simply an accident. According to family members police did not take her disappearance very seriously at first- a mistake that may have cost Babette her life.
Alice Ida Looney, 38 of Toppenish was reported missing after she was last seen in Wapato in the early morning hours around Aug. 16 or 17, 2004. A hunter found her body Nov. 30, 2005, wedged under a tree on a small island in Satus Creek, about 12 miles southeast of Toppenish. Looney had family on the Cowlitz and Puyallup reservations. The FBI lists the cause of her death as inconclusive. High school and college athlete Rosy Fish, a distance relative of Looney’s, ran four races at a state track tournament (and won 3). Each race was dedicated to a missing or murdered female native relative of Fish’s, which shows the breadth of this issue. Fish’s actions have spurred other native athletes to do similar tributes. Looney’s death is still unsolved. Looney’s family also says they were never interviewed by law enforcement.
Teresa R. Stahi age 25. July 27th 1987 marks the day Teresa Stahi’s body was found drowned in a canal. Her clothed body was pulled from a fish screen in a diversion canal off Toppenish Creek south of Granger. An autopsy concluded she drowned and had been in the water less than 12 hours. The Yakima County Sheriff’s Office said it ruled out foul play. However, an FBI memo listed Stahi’s case as a “mysterious death matter.” Law enforcement now says her death is “inconclusive.” Very little information is available.
Sara Dee Winnier age 24 had recently moved back to the reservation after living in California. She was found at 3:30 a.m. July 22, 1985, sitting upright in the driver’s seat of a burning car off McDonald Road about half a mile from U.S. Highway 97. Her body was badly burned and the coroner used dental records to identify her. Winnier lived in a remote part of the reservation and worked at the Save More Grocery in Wapato. Her death is suspicious and unsolved. Little information is available.
Celestine Spencer, 21 sometimes called Celestine Yallup, of Wapato had been missing two weeks when her body was found at the bottom of a gully in a field off McCullough Road along the north slope of Ahtanum Ridge. She was found Nov. 11, 1982, at the bottom of a hill near a field. Her death while somewhat suspicious was determined to be hypothermia was deemed a probable accident. Celestine’s aunt was awarded custody of her son, Roland, who had some disabilities and various medical problems. Tragically, less than two years later Roland (age 3) disappeared in a child abduction in Wapato and has not been seen since. His Charley Project page is here- http://charleyproject.org/case/roland-jack-spencer-iii.
Lesora Yvette Eli was only 19 years old when a farmer found her fully clothed body along Parton Road near Toppenish on Feb. 2, 1982. She was face down in a drainage ditch. While the County Coroner’s Office listed the death as accidental drowning, FBI investigators claim it is a possible homicide. Her death has never been solved and very little information is available.
Sheila Pearl Lewis, a 33-year-old social worker who worked at DSHS in Yakima was found dead in August of 1980 near Parker Dam in Union Gap. An autopsy showed that she died of massive internal injuries most likely from being hit by a large car or truck. Even though her death is most likely a hit and run, it is classified as suspicious rather than a homicide. Sheila lived on the reservation. Very little information is available in her case.
What happened to these people? Is there a serial killer on the loose? Or simply an epidemic of violence towards women? Hopefully, these cases can one day be solved.
I have been thinking of writing up the stories of missing men and boys on the reservation, if you would be interested in a write up on that let me know in the comments below.
If you are interested in this issue as a whole, I suggest this podcast by Canadian journalist Connie Walker who explains and dives deeply into the issues discussed in the piece. https://www.cbc.ca/radio/findingcleo/missing-murdered-who-killed-alberta-williams-1.4556030#:~:text=Sparked%20by%20a%20chilling%20tip,in%20British%20Columbia%20in%201989.
If you are interested in the cases of other missing Native Americans, my write ups on the Teekah Lewis and Bryce Herda cases can be found here on my reddit profile. https://www.reddit.com/useQuirky-Motor
Special thanks to these sources:
https://www.yakimaherald.com/news/local/murdered-missing-and-mysterious-deaths-of-native-girls-and-women-on-and-around-the-yakama/article_46068a45-4f5f-5f8e-b37d-198fd98ac5a5.html
https://www.seattletimes.com/seattle-news/we-have-so-many-missing-people-coroner-tests-remains-found-on-yakima-river-island-as-families-wait-hope/
https://kimatv.com/news/local/over-one-third-of-missing-indigenous-women-in-wa-disappeared-from-yakima-county-wsp-says
http://lostandmissinginindiancountry.com/Newsletters/July2019.pdf
https://archives.fbi.gov/archives/seattle/press-releases/2009/se050609-1.htm
https://en.wikipedia.org/wiki/Yakama_Indian_Reservation
http://www.yakamanation-nsn.gov/
https://www.thesciencehippy.com/health/mmiw-the-women-she-represents
http://charleyproject.org/
submitted by Quirky-Motor to UnresolvedMysteries [link] [comments]

Dev Diary 11: Welcome to Texas and Oklahoma

Dev Diary 11: Welcome to Texas and Oklahoma
Howdy there partners, and welcome to the Wasteland’s finest rodeo! Down here in Texas and good old Oklahoma, things work differently from the rest of the Wasteland. Oh yes, you see here we’re a fine folk, a refined folk, the kind of people who greet you with smiles and a face-full of buckshot if you even think about whipping out your tire iron. Yes, life here is simple, rustic, and downright apocalyptic...
The region in all its glory!

That’s right Wastelanders, it’s time for another exciting dev diary! Today, we’re focusing on just some of the map changes and additions brought to you by the team. In the coming weeks and months, we’ll reveal more about the factions you see before you, more of our other map changes, and give you some tasty insight into the way things work past the Legion’s border.To begin with though, why don’t we delve deep into the twisted guts of the map itself, and pull back the veil on this beautiful view you’d love to call home.
Aren't provinces beautiful?
Every map expansion begins here, the province map. For this update, a big focus for me was returning to my roots when it came to province design. More small, organic provinces, built up into many states that a great number of nations can occupy. The new playable region brought forth in 3.0 feels as dense and lively as the West Coast, without having nearly as many provinces dotted along its shoreline.
There’s a vast variety of terrain in 3.0, from jungle, to marsh, to plains, urban, and deserts. 3.0 feels and plays like a small microcosm of the larger map, an area rich with lore from a game many people don’t even know about.Before we talk about that, though, let’s take a look at the states.
Dare you count all these states?
If you took the arduous time to count all of that before reading, let’s see if you were right! That’s 96 new states. Oh yes my friends, that’s right, your faithful friend here didn’t stutter now, did I? We’ve got 96 new states for you to control, conquer, and explore in 3.0: and they’re full of interesting characters.Why don’t we get on to that, actually?
In 3.0, we’re representing the lore of the often hated and forgotten Fallout: Brotherhood of Steel, as well as it’s cancelled sequel; Fallout: Brotherhood of Steel 2. Many of you may have never heard about these games, let alone played the first, so it’s time for a little history lesson.
After the defeat of Unity, the super mutant army of the Master fractured into many pieces. Two leaders arose from the ashes, and they led large hordes of mutants out of California to greener pastures for plunder and glory. The important one is Attis, who led his new troops to Texas, in an attempt to uncover the secrets of FEV.
A brotherhood detachment had already left to face off against the first mutant general, and with Attis’ departure, another group inside the Western Brotherhood wanted to chase them down. The Council of Elders said no, fearing another disaster like that which had happened to the first group, but ultimately a splinter faction formed.
It was led by none other than High Elder Rhombus, and he led a group of scribes and paladins to chase down the largest super mutant army in the West, forming what would later be known as the “Texas Expedition.”Settling into the heartland of Texas, this new offshoot developed themselves, recruiting from the local population. They ran them through a training course utilising hologram technology, turning them into initiates. One of these initiates became the protagonist of Fallout: Brotherhood of Steel, and went on a large journey, tracking Attis all the way to his target destination: the Secret Vault.
The Secret Vault was the holy grail for Attis, a place where the secrets of FEV were laid bare, and the secret headquarters of Vault-Tec. Built under the nose of the US, it was the control centre of all Vault-Tec infrastructure, designed to facilitate what Vault-Tec promised thousands of Americans: a safe life underground. The Vault was equipped with state of the art facilities to conduct unethical experiments, and was staffed by unique robots unlike anything the player had ever seen before, or since.
Attis would eventually turn himself into a true abomination, an amalgamation of flesh and FEV, taking after the Master’s image in a final face-off against the protagonist.
Thus ended Fallout: Brotherhood of Steel 1. We must now go more than a hundred years into the future, a mere decade before OWB starts. The Brotherhood have consolidated their power, but outside threats are pressuring their organisation. Attis Army has split into two halves, led by two mutants respectively. Shale, a die-hard mutant supremacist who wants to reform the Army, and Keats; a super mutant who wishes to create a place in which super mutants and humans live and work together in harmony, free from oppression.
But underneath the surface, a great plot is brewing. Reese, a former member of the Cyphers, a group who despise technology in all its forms, has acquired a broken GECK. This GECK has the ability to mutate anything it touches, twisting the world around it into a mockery of life itself. It is the Corrupted GECK, and Reese has big plans for it. He seeks to destroy the Texan Brotherhood, and plunge the region into chaos.
The protagonist of the cancelled Fallout: Brotherhood of Steel 2 went across Texas, on the hunt for many things, but eventually Reese himself. They entered Lone Star, where they found evidence of his tampering, and scouts of the Legion. They travelled throughout Brotherhood territory, watching as the group was set upon by numerous raider gangs, all coordinated and persuaded by Reese.
They visited Austin, where the tensions between the two super mutant factions was growing. Originally, Keats would always die. You could choose between Shale or Keats, but ultimately, he was always assassinated during a speech. But we decided that was boring. Scarlet (our protagonist of choice) saved Keat’s life, becoming bros for life in the process, and Shale was exiled from Austin alongside his goons.
They then travelled, finally, to The Corpse. Within the ruins of a sunken Corpus Christi, Reese’s lair waited in the harbour, and there a final battle ensued. Everything up until now, barring Keat’s survival, is canon. Now, let’s jump into the juicy OWB fanon.
Ultimately winning the fight, Scarlet took his GECK and hauled it across Texas, travelling a great distance to a remote location, far from large and established communities. She put the GECK down in what was to be its final resting place, and became its guardian and protector. Over the decade, its influence spread, creating a beautiful but deadly blood red canopy of mutant fauna, a place the natives of Texas refer to as Eden. Any and all who enter the twisted jungle without permission wind up dead, victim to the protagonist’s legendary assassination skills.
So, there’s your juicy jet high of lore. Now, how about we get onto the region as a whole in OWB’s 2275? Many nations in Texas and Oklahoma, such as Carbon, Los, Shale's Army, Unity of Austin, Lonestar, the Texan Brotherhood, and others are all based in Fallout lore. Since we’re here, let’s go over them all in some more detail.
Pecos: a collection of settler communities from Mexico, who primarily trade with the RRG and Las Granjas. Having struggled to maintain their independence over the last few decades, recent events have continued to destabilise their peaceful towns.
Los: The Church of the Lost has recovered since the fall of the Secret Vault and the death of their old leader Blake. These survivors from Necropolis hope to live out the remainder of their days seeking nirvana within the hallowed streets of Los.
Carthage: a civilised raider nation built over the ruins of Carthage, a town built atop a gigantic and largely untapped natural gas reserve. They use flame to do everything, from powering their cities to cooking their enemies alive.
Carbon: The town of Carbon has been destroyed and rebuilt many times. Recently the town is on an upswing - yet there are some that worry that the raiders that once destroyed their small town may come back again.
The Pursuant: a vicious hunting lodge of civilised raiders who hunt the greatest monsters the wasteland has to offer, from terrifying, legendary Deathclaws, Horrifying Mirelurk Queens, and the most exclusive game of all: man. Traders must constantly be aware, as they are always on the hunt.
Unity of Austin: led by Keats, the ever charismatic super mutant politician and every man, the Unity of Austin is a staunch ally of the Brotherhood, seeking to create a Wasteland in which mutants and humans live side by side through mutual cooperation.
Houston Rockets: the remnants of NASA and Houston’s entertainment industry made a deal. One side made money off of sports, and the other side used the profits to launch rockets into orbit.
The Patrolmen: a group of “protectors” who patrol the I-10 religiously, fighting off raiders and outside threats, while exploiting the communities who exist under their thumb.
Bayou Motors: a trader nation that specialises in, produces, and sells boats and shipping equipment to most of the Gulf.
Gatormaws: a group of violent tribal communities who’ve made the Bayou their home, and make use of their extensive expertise to raid traders who sail along the Red River.
Desperados: a ghoul cartel who split off the Sinaloa after a brutal coup, they’ve taken up shop in Shreveport, demanding “protection fees” from passing traders, lest they die to “local raiders.”
Assassin City Rollergirls: a raider gang steeped in roller derby culture, they skate around the urban sprawl in atomic skates, cleaving heads and splitting Brotherhood power armour like tin cans.
Tubeheads: a cult of raiders and engineers led by the charismatic Mr. Entertainment, the Wasteland’s only late-night variety show host. Cooking segments, raider gladiatorial combat, special guest interviews, all from the pleasure of your own home: courtesy of the Tubehead’s mandatory TV and satellite installation package.
The Last Lodge: a nation of peaceful settlers, draped in masonic imagery, with an outward focus and an emphasis on community.
Scrappers Compact: an alliance of territorial but loyal junkyard settlers, who make a living out of scavenging and selling valuable scrap to the outside world.
Shale’s Army: a warband of first generation super mutants exclusively, led by Shale, one of Attis’s fiercest commanders. Their hatred for all non super mutants is readily apparent, and they make a living out of claiming the lives of their neighbours, ultimately aiming to rebuild Unity from the ground up.
The Chained Choir: a nation of former inmates; ghouls who were subjected to testing by the US army, for research into the potential psionic implementations of FEV.
The Last Patrol: a regiment of national guard who were directly exposed to a nuclear blast, and now patrol the region around their compound, fiercely protecting the rights and liberties of the communities under their charge.
The Texan Arms Association: a coalition of arms barons and factories in the northern Rio Grande who never fully assimilated. Motivated by dreams of liberty and greed, they sell weapons to anyone, and have continued to destabilise the RRG’s politics since its inception. 3.0 will see the TAA exist on game start, and their association’s bid for independence may be welcomed by some of its neighbours who see it little more than prey.
Painted Rock: a group of noble tribal warriors, unwavering combatants who test their young among jagged rocks, and prove their worth against the Wasteland’s toughest foes.
Cypher Warband: a clan of luddites who hold a deep hatred for the old world, and in particular, the Brotherhood of Steel’s core doctrines. They’ve been fierce opponents for decades, but during the events of the cancelled Brotherhood of Steel 2, they disowned their most extreme member—Reese—who left in an attempt to destroy their archenemy once and for all.
Lubbock: a settler community of ghouls and humans, attempting to work together despite their differences. Supported by the Lubbock Expedition, a military effort by Lone Star to secure the highways across Lubbock’s territory, securing their border and reaping the economic benefits of the partnership.
The Ironmongers: a group of mutants who’ve taken over former TAA factories, regularly plundering their gunsmith neighbours. Unlike many other mutants, they construct massive vehicles of brutal machinery, backed up by giant guns and the strength of iron. They’re feared by many, and their iconic “Battlewagons” bring terror and destruction in their wake.
Eden: lead by Scarlet, a protagonist from the protagonist of the cancelled game "Fallout: Brotherhood of Steel 2", who dragged Reese’s GECK from The Corpse to a remote location, to contain the spread of its taint from the outside world, and all who would covet its ruinous strength.
Lone Star: the largest trade hub in Texas, all traders pass along its roads and through the gates of its capital city. Its emphasis on sustainable partnerships, justice, and profit have made it a veritable Wasteland boomtown.
Texan Brotherhood: a brotherhood outfit who’s roots stemmed from a desire to crush Attis once and for all, in 2275 the Brotherhood look entirely different to their counterparts out west. Civilised, peaceful, just: they seek moral victories over material, a direction some among their ranks find fault with.
The First People: the combined nations of the Choctaw, Cherokee, and Chickasaw-Muscogee Coalition have banded together in an alliance, protecting one-another from outside threats and developing their communities in a Wasteland sorely lacking hope. Many of them emerged from vaults, and they rebuilt the casinos, infrastructure, and social venues that made their little corner of Oklahoma the darling it was. In 2275, beyond New Vegas, the Big Spend is the premiere destination for tourists, traders, and soldiers looking to experience the best service in the Wasteland. Live music, tasty food, refreshing drinks, and refurbished hotels continue to entice visitors year after year.
In the words of everyone’s favourite doctor, “Well, that’s all she wrote.” Our dev diary has wrapped up, and boy, what a diary it was! What did you think? Are you excited for what you’ve seen of 3.0? Got any thoughts, comments, or suggestions to share? Let us know in the comments below, or on our Discord!
Mapping is a labour of love, and I love doing it. Take care during this difficult time for all of us, and stay safe and healthy!
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Tales of Specter (Chapter 6)

CHAPTER 6
Astrapian City
SpenceSpecter Journal:
Entry - ??? It's been days and weeks since the Castle of the Valkyrie Queen crashed into the surface of the earth. Mostly I don't know where the heck are we... However I’m back to the Clan...
There is no place like Home...
I never thought that this place can look so good. The Specter Clan did a fantastic job in making it secure.
Specter says "Darkcrow, can you walk now?" "Well... With the Mechanic's help, I can walk, but it's going to take awhile before my leg is healed completely." He replied Spencer sits on his bed and think about what can he do.
Melody interview with my Clanmates, How did she found Specter also known as Me the Legendary Demon-Hunter.
One of the elf girl said "OMG! HOW DID YOU FOUND THE REAL SPECTER BLACKWING" and she continued ask questions for an extended period of time.
Melody said "Did you know about Me and Specter? I'm his Girlfriend." The Elf Girl said "OMG! Me and my friend have been waiting for this day for years! We've been Specter fans from the beginning! Sooooo... You guys are together now?" Melody replied "Well maybe... I do love Specter, He so cool and edgy..." The Elf Girl said "AHHHH, She's soooo Lucky to have him!" and they decided to scream in romantic excitements Melody blushed and stopped the rest of her reply.
Roger legs has fixed and he gone to trained outside in the clan with the clan mechanics. The clan mechanics added some new features of weapon in his robotic hand. Also the clan warriors added some new features of armor on his robotic body. After the upgrades, Roger is ready for combat for future missions.
The Clan Warrior said "This is the new metal coats for your new body, It can protect you from Corrosion and Bullets!” Roger will be a great robot warrior for the Specter Clan!
Lily, well she is now awake and has a interview with the knights on the other kingdom about the crash of the Castle of the Queen Valkyrie. She also has a chat with the Mechanic's of the Elf Clan about her motor skills.
Spencer said "Yeah, well it's good that she enjoy herself and not think about the sad stuff."
Victor, on the other hand, he kinda problem in his past-life as a Gambler. He can't stop thinking about it, he even tried to get the Specter help him to get cured, but they couldn't help.
Victor is a total greed loving Magi-Caster and I liked him... But his problem, is he attached on a past life. What is he hiding?
The next day after training and having fun, the Clans resume their meeting.
Specter says "Axelegore kill my partner Lurk and I have to avenge him for good. But i need the 7 orbs to combine into "The Elemental Orb" "The Elemental orb is a powerful magic artifact. It was used by the 6 knights of Lairon, but the creation of the Elemental orb is Unknown..." Specter explained the story
Specter says "Gizmo, The Small Chimera Furry who the former of the Axelegore Orders and has reveal the story of Axelegore Plan and the 6 knights but he died due to the battle with Cupiditas in The Castle of the Valkyrie Queen..." Gizmo is the Chimera Furry with a chip on his shoulder, but he has a bit of a hero complex. I can relate to that.
Specter says "We got the 5 orbs and the next one is the Electric Orb." The Mechanic's look at the 5 orbs and then to Specter. "We can make a Orb." One of the Mechanic's Replied.
Specter says "You can't unless you got them all 12 of them..." One of the Mechanic's look at each other and said "What, do we do?" "Well... We got the 5 orbs correct?" "Correct!
Specter says "Victor, did you seen the Electric Orb before?" "Yes, I saw it in the treasury before all of this chaos broke loose." Victor said with regret. "We have to get it back then."
Victor said "Mostly the Electric Orb was on Astrapian City, The most futuristic city with full of Money and Violence. It was found by the mayor for some unknown reasons. "It's know for power the entire city." "Do you remember where?" "Yes, It was in the Empire Astrapia State Building." "Can we get it?" Victor said "It's a risky try..." "We have to take down the entire state security force with all the Mercenaries and military there to defend it.”
Victor said "The mayor is worked for Axelegore, His name is unknown but the people called him The Black Dragon"
Specter says "Black Dragon, Is that the 4th orders?" "Yes they are, they were created recently. but yeah, that person is very dangerous.
List of Axelegore Orders
The Sky Crasher Leader: Gruz "They are the one, Sky Pirates who try to fly by shooting and cast magic to destroy all of the traveling ship and make them to banned traveling with airship all over the world and make their home."
The Dark Mechanicus Leader: Cogwheel "They are the ones who have all invented the really big and dangerous machine for the warfare and combat that does most of what the Dark Mechanicus does.
The Phantom Cultist Leader: Light "They are the ones who use their magic to battle and cast through the battlefield. They are the magical and powerful of all the orders.
The Black Dragon Leader: The Black Dragon. "This is the most unknown order, they are invisible to everyone except other members and seem to only be used as assassins by the other orders."
Specter says "They are one tough Orders..." "We can try but the attempt is most dangerous and failed to do this." Darkcrow said. Victor said "We are ready to go then, let's head to the city."
Specter says "Right, we got a world to save!" Victor and you all head to the city and begin your attempt to save the world.
The Astrapian City is a miles away from my Clanhouse and my Village but it's a very long walk to prepare for the Electric Orb... I packed up some food as well as the Orbs also my old dagger and my ropes...
Specter says "Where can i use the ropes for?" The ropes are for climbing big and small rocks. so, you can try climbing some nearby rocks. You find a few rocks you can climb near your current location.
Specter says "Well, i have to use the ropes or the dagger later until we headed to Astrapian City..." You begin to climb the rocks while packing the Orbs in your pack. While climbing, you accidentally drop one of the Orbs.
Victor grab and said "I got it!" and after a quick examination of the Orb, he said "Yes, it's still good!" You all continue to climb rocks until one of the rocks you are climbing is slightly wet.
After you climb a thousands steps. You see a great view and found Astrapian City.
"Woah..." he whisper. "We have to be very careful now, we are in their lands and they may have powerful fighters." Victor says.
Specter says "You got it!" Victor says "Right then, let's start heading to the city and quietly drop our pace until we find a good place to sleep." You all continue your journey to Astrapian City.
Astrapian City A cyberpunk world where everyone is a gambler, perverts, hackers, creepers and rogue.
"Everything is illegal is legal" is their motto!
Interesting Fun Fact! Astrapian City has the highest crime rate in Lairon Region! (Surprised?)
The buildings are tall and the streets are very wide. There is a large park area in the center of the city.
The city is ruled by a The Black Dragon and his council of advisors.
Specter says "What a bunch of rogue..." Just a bunch of gamblers and perverts though. We should ask for a job at the gambling hall... Well, looks like we are already in a lot of trouble.
Victor said "Those guys can break a skull on you for good!" which scared you a bit. You all go into a dark alley way to rest for the night.
Roger sleeps while standing up and Victor get a little too close to your personal space before going to sleep.
Specter says "This is kinda creepy place..." The three of you look around and see if there is any potential danger. "Yeah, this place is creepy..." Victor says in a low voice. You all feel your weapons ready just in case.
Well it's just a drunk guy who drank a lot of beer... and passed out. Still, might be best to keep an eye on him. The Six all proceed to sleep and wait for midnight to start to find the Electric Orb.
Specter wake up and their items got stolen! They all wake up at the same time and check your stuff.
To his surprise, his weapons are gone. He look at Victor, he's still asleep, he whisper to him that his weapons are missing.
Specter says "Damnit! Victor wake up our stuff is gone!" Victor slowly wake up and feel his stuff. "Hmm, my things are gone too..." "Well I guess we might as well get up..."
Specter says "Where the thief at!" You all notice the drunk guy sleeping at the end of the alley. You wonder if he is the one who took your stuff.
Then you wonder if killing him is going to make things worse for you.
Specter says "Hey, you drunk head! Where our stuff!" The drunk guy wakes up and immediately realizes something is wrong. You all wonder if it would be better to wait for him to pass out again. However, he starts running in your direction.
Specter says "Hey, that the Thief! Get him!" You all quickly begin chasing the guy. You try to grab his leg, however he eludes your grasp. By now other people have seen the commotion and are also taking an interest.
Specter says "Where the orbs and our stuff!" The Drunk guy starts running in random directions trying to get away from you all. The drunkard runs into a dead end alley and the Specters and you all wonder what to do next.
Specter says "I tell you one last time! Where is our stuff!" Victor then says something that surprises you all. "We might as well let him go and get our stuff back, he is just a little drunk right now..."
The drunk guy return the weapons and the orb back to Specter and run away from him
And Specter said "God! I hate this city!" So, the thief was not punished, but you are all satisfied that he will not do it again. But you realize there something over the dead end alley wall.
It's the Empire Astrapia State Building! Making you all think... "Hey, I thought that...!" Victor says something that surprises you all.
The Empire Astarpia State Building One of the Tallest Building in Astarpian City. It's also the Tallest Building in Entire Lairon Region with over 150th floors and powered and controlled by the Electric Orb with 1,000,000 gigavolts per years!
It was named Astrapia State Building by Victor as a joke for the Mayor.
Specter says "That's the Empire Astrapia State Building, or should i called E.A.S.B" "So Victor, what are you going to do with the Empire Astrapia State Building?" "I'm going to make a profit of course!" "Wait but isn't it illegal to use?
Victor said "Have you read the motto of Astarpian City?" "No?" "It's Everything is illegal is legal!" Victor then said "If you know what you are doing, it's perfectly legal to use.
Specter says "What kind of motto is that..." "Indeed." "How stupid can the government of this city get? (Sigh) Well, we can come back for the Building later, I guess. “Are you questioning my intelligence?" "No, but I’m asking you a question. Darkcrow can't stand up yet. but he found a way to enter the Empire Astrapia State Building. There two girls employees are entering the dressing room at the back door. And he saw one of the mafia with a VIP pass entering the E.A.S.B entrance door.
Specter says "Darkcrow, What's your plan?" "Plan? I don't have a plan, yet." "Just wait, maybe the best way is to..." Melody and Lily interrupts Darkcrow plan. Darkcrow said "Geez! What you doing here..." They both replies at the same time "Specter's orders!" Lily said. "We're here to escort you to the Empire Astrapia State Building! Melody said. Darkcrow complain. "Specter!"
Specter says "Well.. I don't even know... because I like some girls escort our team..."
Darkcrow punched Specter in a shoulder. "Ow! Why you punch me for?" "I don't know... I’m just pissed at something right now!" Darkcrow secretly doesn't want the girls joining his team mission. One of the gang at outside at the entrance of the E.A.S.B said to the gambler who want to gamble in E.A.S.B "Hey man, Give me your money or we'll beat you up!" Gang beat the Gambler to his death and drop his VIP pass.
"What the?" Victor said when he saw the crime.
"Well, it's obvious now that this is a perfect place to steal some stuff!" Specter said.
Specter steal the VIP pass.
"Alright team, we need to get out this stinky alley and find the Electric Orb!" Victor nods. You all take a good look outside the Empire Astrapia State Building. But the guards blocking you and said "May i see your pass, please?
Specter present his VIP pass.
You and the rest of your team pass the guards while they say "Wow! You're really lucky, man! Welcome to the Empire Astrapia State Building!"
Empire Astrapia State Building A huge skyscraper. While you're on the 40th floor, you can see the nice views of Astarpian City. This means that there should be some spare items around here somewhere.
Specter says "We need to register a room to rest up for the plan."
And you're all surprised to see that this city has a hotel on top of the sky city. Of course, it's the Empire Hotel Astarpia State Building.
The hotel room has a very luxury bedroom, kitchen, and a very large living room. A butler awaits your orders and ready to serve you at all times. You can make people think you're really rich by just telling them your name is Master Specter.
The butler announced the Black Dragon has a ceremony at E.A.S.B event hall. Tonight at 12:00 AM "Be there or we'll kill you!"
"You bet, boys!" Victor said. You nod at each other. "Go get some rest of the guys, we're heading to the ceremony." Specter ask. "Yes, Master Specter." The butler leave your hotel room.
Specter says "Geez! What we gonna do to get the Electric Orb!"
Victor says "I don't know." Spencer thinks for a moment. Roger says "Does anyone remember where the location of the location was? Victor said "Basically it's on the top to the tower." Spencer stands up "Let's get to the 100th floor!"
Specter says "But, how we gonna get the Electric Orb without getting caught by Black Dragon and his guards"
Specter hears and saw in the peephole. About those Bunny-Suit waitress talking in the hallway about The Black Dragon Identity.
The one waitress said "Did you know that he is working with Axelegore. That's why we should sit next to the VIP area in the event hall." Another waitress replies "Well, I heard he is the head of the Black Dragon Order.”
Specter says "Melody, Lily. I think you gotta need a distraction as the Bunny Girls Waitress at The Black Dragon."
"Haha, good idea!" Victor laughs. Spencer says "Victor, let's use your trick card to open the control room."
Specter says "Darkcrow, Roger. You guys up to make money at the Casino for me."
Darkcrow said "You serious, man?" Roger said "Yeah, I'm programmed to never ever to do gambling!" Victor says "Well, you can help me at the Control Room instead." Darkcrow said "Really, this is my worst mission of my life!
Specter says "I bet you, all the money from the Casino is yours!
Darkcrow agreed with his greedy attitude "Deal!" Melody replied "Hey Specter, why do I really need to distract The Black Dragon with the Bunny Suits anyways?"
Spencer says "I think the plan is, you seduce him with the bunny suit to prevent him from calling the guards, so we can get the orb from the room. also you with Lily!
Specter says "Lily, on the other hand is also has a Magi-Ability: Lilith"
Linda "Lily" Lilith Skyhound, The Demon Pilot in the Sky, Specter Ex-Girlfriend.
Magi-Ability: Lilith She can turn into a lilith or a succubus and any type of class such as Knight, Wizard or Cleric anything she wants! According to her beautiful and seductive dress of the entire female class!
She can take the job of a magical-demon to be tricked actively by the Black Dragon, but she is not stupid and agrees with Specter. Lily said "I agreed with the plans of Specter, also if I wears the bunny suits, I can turn my class Pilot into Magician! " Spencer: "Yes, I think you can do it. Lily said "Melody, are you doing this?" Melody replied "Of course :)" Lily said "Beautiful, let's get ready!"
11:55 PM before the shows started…
The plan has already started at E.A.S.B. Lily and Melody are in the dressing room where they going to serve some wine to the mayor also known as The Black Dragon, Darkcrow is on his black suits and got some chips and some cheating cards to his pocket. While Specter, Roger and Victor wearing a suit and they now going to the 100th floor.
The Bunny Waitress Team is on their way to the Casino as well, Specter decide not to tell them of the plan, they will probably just do the distraction.
Darkcrow is on his poker table with some Mafia around him. He gulp nervously... and he got the sweat all over him and said "Oh, hello there!" The mafia has a menacing look all over him! "Do you know how to play game?" The game master asks politely. "Why yes! I got a huge game of 5D-Jacks going on right now! Come let do this!" Darkcrow says happily.
Darkcrow sweating nerverously and wished "Man, i wish Roger should join me in this Casino!
Meanwhile, Victor, Specter and Roger enter the control room...
Spencer uses his magical powers, but no one is around, in fact the room seems deserted.
Specter says "No one here..." "It's empty!" Victor said with a creepy laugh. "Let's get the work done!" "What happens if the boss comes back?" Roger asks.
Specter says "Well, we have to stay focus." Suddenly, The Electric Orb is gone!
"Where is it?" Victor asks. "I don't know, someone must have took it." Roger says.
Specter says "It's must be that Black Dragon Guy at the Event Hall!"
"We have to find it!" Victor says. "Orb's power can be accessed by anyone." Roger points out.
Specter call Melody in her small microphone on her Bowtie.
"Melody! Lily! The Black Dragon got the Electric Orb!”
"We're in the begin in the ceremony now!" She replied. "Got it! Thanks Blueberry!" He replied. "We're on our way, we'll be there soon!" Roger said. "Huh, whoever he is, he must be a powerful and intelligent guy..." Victor mutters.
Specter end the call with Melody.
and Victor said "You called your Girlfriend, Blueberry?" "Yeah, she's a big hero around the campus..." Specter said with a cheeky smile. "Heh, well alright, I guess it's just as well that we have you along then."
Meanwhile at Melody...
Melody said "The Black Dragon got the Electric Orb!"
"That's great!" Lily replied. "Let's get going, we have to meet The Black Dragon in the ceremony!" Melody said. "OK!" She agreed.
The show announcer said "And now, the biggest guest! we like to announce..."
PLEASE WELCOME! THE MAYOR OF ASTARPIA CITY AND OWNWR OF E.A.S.B!
THE BLACK DRAGON! The Black Dragon has a shiny black silky tuxedo and a sharp white hair that cover his one eyes also with a black fedora and a Skull staff on his hand. He looks like Specter.
"Hello Everyone! Thank you for attending my biggest event so far!" He has a microphone in his hand.
Dragon said "This ceremony about my greatest city of them all and my biggest power in this city!"
Then, the Dragon begin to speaks...
"Now, I want you know that this event WILL be a historical moment! Axelegore, He one of my working partner with this work and this city, Our powers will rise above the world! I make this promise! Now, this isn't a speech this time, this is a question and answer session. If you don't ask me, you don't sit at the table! I HAD THIS! BABY!" he present the Electric Orb!
The Crowd gasp and say "WOW!" "Now, ask me a question, and i will answer!" The Dragon said while smiling. "This Orb can powered our City to the Unlimited Powers!" That mean More Crimes, More Violence’s and More Deaths in this Death Arena for those weaklings heroes who tries to restore the Orb! Now it's your turn to be the Dragon! "Why didn't you restored the other Orbs?" A Man asked. "It's a long story..." Dragon began to tell his tale... Dragon disagree the tale "But, it's a secret!" "Don't worry about it!" He replied. "But..." The Man said. "IT'S A TRUTH, NOT A BIG DEAL AND I'M NOT GOING TO TELL YOU!" He replied angrily!" "I WANT TRUTH NOW!" He yelled to him!
Dragon yelled "OK, I'll reveal the truth, WHOEVER SHOOT THAT MOTHERFUCKING MAN HEAD WIN FOR A THOUSANDS BUCKS!" The man said "Wait, please no!" Then he turned to the Crowd and said "I'm sorry for my actions, I'm new at this and it was a mistake to come back here!"
Dragon said "IT'S TOO LATE! EVERYONE DRAW!" Everyone shoot at the Man Head and lead him in the painful death with a thousands bullet shot through the entire body...
The Black Dragon is a very powerful and dangerous man with a huge killing streak. Surprisingly, he dislikes to talk about his past.
Dragon said "What a Bloodbath! Guards, Send this man corpse to the Cremation Room. Before those grubs eaten him alive. Also here some thousands bucks whoever kill that guy!" He throw the Bill towards to the Crowd!
Everyone starts to grab the Bill! Dragon laughed insanely "Haha! I loved this city!" Melody was serious and said "What a dangerous man..."
Suddenly, Dragon invited "Who's that pretty woman? You want to join us for some drinks?" He pointed his staff to Melody... Melody accepted, this is some kind of amazing thing... Melody said "Me?"
"Yes, come sit next to me!" Dragon replied. "Really?" She replied back. "Yes, really! Don't I know you?" Dragon questioned. Melody walk down the stairs and sit with Dragon but Lily started sit with Dragon, But he said "Stop! NOT YOU!"
Lily said "But..." Dragon replied "Aren't you the blue haired bunny-suit woman that I pointed to her? Lily said "Yes, I'm her partner." "Oh, you look prettier! Come sit next to me…” Dragon agreed her info! Melody and Lily were sitting next to Dragon… They talked about life as the mayor of Astarpian City and then he said. "So tell me, have you ever loved a boy before?"
Melody reply with embarrassment "Wha.. What? No! Please, who would love a girl like me? Dragon said "Tell me, have you ever loved a boy before?"
"Seriously?" She replied. "Serious" He replied. "No, why would I?" Melody replied again. "Tell me, have you?" Dragon replied again. "No! Melody replied. Dragon said "Well, this is your lucky day for you. Because I'm here!"
The next moment, Dragon started to stare at Lily very close...
Then he said "Hmmm, you're not quite pretty enough to be a succubus, but you could make an excellent-" Lily said "What?"
Dragon interrupted him "I was going to say you could make an EXCELLENT PAWN ... or MEAT..."
Lily ask the Crowd "WHAT?!" Meanwhile... Specter, Roger and Victor is now on the Casino and saw Darkcrow won a lot of pokers chips bets from the mafia. The mafia are well known defeated and broke!
Darkcrow said "FUCK YEAH! FIFTY TIMES IN THE ROW!" He high fived the Crowd surrounding him. Roger said "Let's stake our winnings here!"
Specter says "Yo! Dark! Are you done here?" Darkcrow said "Yeah! I won 50 times in a row!" Victor and Specter got some chips from Darkcrow. "Victor, what do you think of Darkcrow's winning? Victor, disagree his winning streaks and said "Amateur! I won 100 times in this Casino!" Darkcrow look confused and said "What? You're joking!" Victor said "I swear to God! I'm the best Gambler here! Darkcrow said "OH YEAH?"
"Yeah, you're still an amateur." Victor said and walk away. Specter said "Let's stake our chips here! Dark shouted "Oh yeah! Victor, For now on, You're now my rival!" and high fived him.
Victor said "Hah, you and your 50 winning-streak in the row. Enough with the High Fives! Let's play Poker right here! Right now!"
Specter says "Enough! You Greedy Rats! We're have to find Melody and Lily!" "Oh, sorry! Let's go!" Darkcrow said. They left the casino room to find Melody and Lily and Darkcrow came back to get the chips "Sorry, but the chips coming with us!" He steal the chips and put them in the loot bag!
Meanwhile... Melody and Lily trying their best to distract Dragon! "Hey you! Stop staring at my butt!" Lily said. "Oh wait, are you talking to me?" Dragon replied. "Yeah, you better stop that." she replied. "Or what?" he replied. Melody try to sneaky steal the Electric Orb... and Dragon caught her! "What are you doing?! You trying to shock me?" he said in annoyance. "NO! But you have to let us go." Melody replied. "Oh yeah, I should let you go..." Dragon said. She smiled. "NOT, IF I GIVE YOU A KISS!" Dragon laughed insanity. “No, No, No, No!” Melody tries to run for it! He ran towards her and kissed her.
Suddenly, Specter saw Dragon kissing Melody in her lips... Dragon saw Specter and said "Aw... was that your Girlfriend that I kissed her in front of you?"
Specter says Rghh..." Specter stare at Dragon angrily and completely cover with red haze and aura in his body! "Should have waited until we're alone!" Dragon now knows. Melody tries to free herself from Dragon, but he is too strong! “By the way, as the mayor of the Astarpian City, She is now shall will be my QUEEN!” Dragon shouted!
Specter says "YOU GET AWAY MY GIRLFRIEND, YOU FUCKING FREAK!" In his demonic voice! He dash towards Dragon and gave him a punch in the face cause his skull break and then another one, and then another one! But Dragon won't go down! He punch back, and then several of them!
Specter summon the dead, demon and ghosts from out of nowhere to be his ally to protect from the Crowd! Several Ghosts and Demons started to appear around the area! More ghosts, skeletons and demon appeared to back them up! "Come on Specters! Do your thing!" Darkcrow orders. Dragon cast his mysterious Magi, and blew many specters away, including the crowd! Grim and evil spirits are powerful indeed! The crowd shoot the dead with their Tommy Gun. But no effects to the dead! The ghost slice through the crowd! The crowd died instantly!
Specter cast his powerful weapon Hades Scythe! Dragon casted an spell against him, but Specter block the attack! Then, he used his weapon, Hades Scythe to cut Dragon's arm! It was bleeding! The battle now begin to heating up! Dragon said "Damnit! Where that Rogue come from!" Then, in a flash of light, Dragon see a man standing there holding a very large scythe! He was tall, with dark shadow aura and long red hair!
Specter says "Dragon, You're souls is mine... AND I WON’T FORGIVE YOU!!!" He swing his scythe and Dragon casted his own Magi against him, but the Specter easily blocked the attack! "Let's make one thing clear, before I kill you!"
Specter ignore his orders and attack his wrath! “IT’S TOO LATE, TO PAY YOUR CONSEQUENCE!” He attacked him, with several ghosts, skeletons, and demons supporting him! Dragon casted some sort of shield against Specter attack! The clash of the powerful auras shock both fighters and their minions!
Suddenly, Dragon cast Nova! Nova appears to be a powerful explosion of light and sound! He can barely hear anything, but he see everything! Demons, Specters and even some ghosts blown away instantly!
“NGAHHHHH! DRAGOOOOON!” Specter shouted!
Dragon is retreating with his cutted right arm and left the Electric Orb behind. Dragon run for his life and got collapse on the ground and Suddenly, the mysterious pirate grab him and take him to the familiar ship.
Dragon said "Thanks for saving me, Gruz..." Gruz reply "No problem, but I think it's time we stop this little fight. The other group is ready to retreat this rogue wrath." "Hmm, let me just finish this fight, and then we can attack together!" Dragon replied
Gruz said "I'm afraid, you can't do that! Step on it, Sizzling Sisters! We have to retreat!"
The Sky Crasher ship retreat to the another place instead of the E.A.S.B.
Meanwhile... Melody and her teams trying to stop Specter wrath, Specter walking down the hallway to the exit to find Dragon!
Melody said "Specter! Just listen to me!" But he's not listening to anyone. He's too focused on killing Dragon cowering at the Sky Crasher ship. Melody said "Come on! Specter! Just listen to me!" She grab him and kiss him!
Specter heart is filled with love... He calmed down the Wrath... The shadows aura began to fade away..
Specter return to his former self... Melody take back her right hand away from him and just stood there awkwardly "Uh... Just let me come with you..." He said sadly. She said "Sorry Specter."
Specter says "Melody..." She turn around and she run away. She left him standing alone.
Meanwhile in Dragon...
Gruz said "Dragon, I can't believe that Specter Boy, destroyed your headquarter!"
Dragon said "Heh! I know..." Gruz said "I take it you want revenge?" Dragon said "Of course..." Gruz nods and hands over a small black orb.
Gruz, The Captain of the Sky Crasher Magi-Ability: Chaos
The Black Dragon, Leader of the Black Dragon Magi-Ability: Omega
Gruz: He can cast every Dark Magi from every Dark Magi-User.
Dragon: While Dragon on the Other Hands. He has the power to cast every Magi whatever he likes!
Gruz: Well, Axelegore is on Death Island with the Entire Orders also aren't you wanna stay with your crew at Death Island first, It's for resting for the battle you and that Specter Boy?
Dragon: Yes, fly your ship to Death Island.
Gruz: WELL THEN, OF WE GO TO DEATH ISLAND!
END OF CHAPTER 6
You have reached to Chapter 6
submitted by ThatTr1F0rceGuy2nd to u/ThatTr1F0rceGuy2nd [link] [comments]

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And it’s not just you — the name reminds us of another casino too — Spin Palace. The crazy thing is that it’s not just a coincidence. Spin Casino is owned and operated by the same company that owns and operates Spin Palace.
The name isn’t the only thing these two casinos have in common, though. They also have a similar, if not identical, casino. The games, graphics, and stakes are alike.
If playing at identical casinos isn’t your cup of tea, we totally understand. There are tons of unique places to play online. You can browse our review section and find dozens of them.
However, if this doesn’t bother you, then the upside is that you know that you can expect a high-quality and enjoyable experience at Spin Casino.
That said, we aren’t about to rest on our laurels just because Spin Casino is similar to its sister casinos. This is why we still reviewed Spin Casino with the same scrutiny we do when we review other casinos.
This means our review below includes both the good and the bad information that we found. It means we didn’t take money for a fluffy review or inflated rating. And it also means that we’re going to tell you exactly what you need to hear so that you can decide whether Spin Casino is the right site for you to join.
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Spin Casino Basic Information

Spin Casino has a license with the Malta Gaming Authority and Kahnawake Gaming Commission. They’re licensed under the names Bayton Ltd and Baytree Ltd.
Bayton Ltd and Baytree Ltd are both managed by The Palace Group. There’s a good chance that you’ve heard of The Palace Group, or at least heard of or played at one of their brands. Some of the other brands they operate include Spin Palace, Ruby Fortune, and Mummy’s Gold.
The Palace Group has been in business a long time, too — since 2001. This means that they’re getting close to their 20th anniversary online, which is light years compared to other casinos.
Between their time in business and their gaming licenses, you can feel comfortable playing at any of their brands. This includes Spin Casino.

Restricted Countries – Who Can’t Play

Players from the following countries cannot play at Spin Casino.
  • Australia
  • Andorra
  • Austria
  • Belgium
  • Czech Republic
  • Denmark
  • France and Outlying Territories
  • Germany
  • Hong Kong
  • Iran
  • Israel
  • Italy
  • Myanmar
  • North Korea
  • Philippines
  • Portugal
  • Romania
  • Singapore
  • Slovakia
  • South Africa
  • Spain
  • USA and Outlying Territories
  • Taiwan
  • Turkey
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  • United Kingdom
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The Casino

In the following sections, we’re going to look at Spin Casino’s games. That way, you can get an idea of the games they offer so that you can decide if they’ll be a good fit for you.
Unlike most casinos nowadays, Spin Casino uses only Microgaming software for its animated casino games. There’s nothing wrong with this. It’s just that you won’t have the game or graphics variety that you will have at casinos that work with multiple software providers.
Trust us, though; this casino is plenty good enough. Spin Casino offers a little bit of everything here including slots, video poker, and table games.
They have a live dealer casino, too. Their live games come from Evolution and Ezugi, who are heavy hitters in the live gaming space. The result is a robust selection of live games. We’ll look at these later.
The one confusing aspect of their casino is that there are three sections — a casino, live casino, and Vegas (casino). We’re going to list some of their games below, but we’re only going to make a distinction between their animated and live dealer games.
We also noticed that their Vegas casino section doesn’t have any filters. You can’t select the type of games (slots, table games, video poker, etc.) that you want to see. This can make it tough to find the type of game you’re looking for unless you already know what it’s called.
The good news is that most, if not all, of their Vegas games, are also available in their main casino. This means there’s a chance you won’t need to visit the Vegas section at all.
Anyway, that covers the basics. Let’s now jump into each section and look at some specific examples of casino games you can play at Spin Casino.

Table Games

We’re going to start with Spin Casino’s table games. The following is a list of card and poker games that we found during our review.
  • Atlantic City Blackjack
  • Baccarat
  • Roulette
  • 3 Card Poker
  • Card Climber
  • Classic Blackjack
  • Craps
  • Double Exposure Blackjack
  • European Blackjack
  • European Roulette
  • Flip Card
  • High-Speed Poker
  • Hold’em High
  • Vegas Downtown Blackjack
  • Multi Wheel Roulette
  • Red Dog
  • Super Fun 21
  • Vegas Strip Blackjack
  • Spanish Blackjack
  • Triple Pocket Hold’em Poker
  • Cyberstud
  • And more!
There are both pluses and minuses to Spin Casino’s table game section. We’ll start with the downsides.
The most frustrating thing about their table games is that there’s no way to filter for specific games in the Vegas section. This can make it incredibly tough to find the games you want to play unless you already know what they’re called.
Another thing we were sort of unimpressed with is the lack of non-blackjack and roulette games. There are not enough games to offset all the blackjack and roulette options.
However, that brings us to one of the good things about their table game selection. They have lots of blackjack and roulette games.
In fact, you’ll find more than 30 blackjack games and more than 10 roulette games. Some of these are merely high-stakes variants or duplicate titles with improved graphics. Even discounting those, you’d be hard-pressed to find a better selection elsewhere.
Another thing we’re fans of is some of the unique games that you’ll find at Spin Casino that aren’t readily available elsewhere. For example, we can’t think of another casino that offers Triple Pocket Hold’em, Hold’em High, or Card Climber.
That’s always a good thing.
Table Game Testing, Graphics, and Stakes
Once we were done browsing their games, we opened a few of them up to make sure they worked well and to see what their graphics and stakes are like.
The graphics for the games we tested are pretty good. They’re not glossy, overly polished, or even realistic. They look more like animated games. There’s nothing wrong with that, though.
They don’t make it clear the stakes you can play for. We had to manually decrease and increase our bets to figure out the limits. The stakes we found varied from $2/hand or round to as much as $1,000. But keep in mind that this may vary depending on the game you play.
These aren’t bad limits — they’re higher than what many casinos offer. No t only that, but we also anticipated their live dealer casino offering even higher stakes. This means that we’re less concerned about how high the stakes are in this section of their casino.
We’ll look at their live dealer section in a few minutes.

Video Poker

The next section we checked out was Spin Casino’s video poker games. Here are the games we found during our review.
  • Aces & Eights Poker
  • Aces and Faces
  • All Aces Poker
  • Deuces Wild Poker
  • Deuces Wild Bonus Poker
  • Double Double Bonus Poker
  • Jacks or Better Poker
  • All American
  • Bonus Poker
  • Deuces & Joker Poker
  • Joker Poker
  • Louisiana Double Poker
  • Tens or Better Poker
This is an okay selection. On top of this, you’ll find “power,” “multi-hand,” and “Gold Series” variants that you can also choose from. We counted nearly 25 poker games in their main casino.
There are video poker machines in the Vegas section too, but we didn’t find anything different than what’s listed above.
Testing Their Games, Graphics, and Stakes
We tested a couple of their poker games during our review.
The games we played had average graphics, but that’s to be expected with video poker machines. They’re not meant to be fancy. They worked great, though. We experienced no lagging or bugs.
Some of them had neat features, too. For example, the machines we played offered the chance to double your winnings. When you make a winning hand, you can click the “double” button to play a mini-game to see if you can double up. Keep in mind that if you lose this game, you lose everything.
The best feature, though, had to be the automatic hold. Many video poker machines will tell you when you made a winning hand so that you don’t forget to hold those cards. However, one of the machines we played automatically held the best cards according to the common video poker strategy.
Now, we don’t know what strategy these machines are using or how optimal that strategy is. However, they did hold the cards we would have had this feature not existed. This is a neat option if you’re new to video poker and aren’t sure how to play optimally.
As far as stakes go, we found machines that let us play for as little as $0.25 per coin to as much as $50 per round. We recommend you bet the max number of coins, though, which means your minimum bet will be $1.25. This will vary from machine to machine, though.
Overall, we liked Spin Casino’s video poker section. We’d like to see more unique titles to choose from, but our opinion is that this lineup will work for most people reading this.

Slots

Next up is Spin Casino’s slot selection. They have far too many slot machines to list here, but here is a small sample to give you an idea of what you’ll be able to play.
  • 5 Reel Drive
  • Snow & Sable
  • Amazing Aztecs
  • Book of Oz
  • Cashville
  • Cash of Kingdoms
  • Diamond Empire
  • Dolphin Coast
  • Fruit vs Candy
  • Halloween
  • Girls with Guns
  • Game of Thrones
  • Highlander
  • Jurassic World
  • Lady in Red
  • Kings of Cash
  • Hitman
  • Lost Vegas
  • Lucky Koi
  • Oink Country Love
  • Pretty Kitty
  • Moby Dick
  • Monster Wheels
  • Robin of Sherwood
  • Silver Fang
  • So Much Sushi
  • The Great Albini
  • The Phantom of the Opera
  • Tomb Raider
  • Win Sum Dim Sum
  • Fat Lady Sings
  • Jekyll & Hyde
  • Jurassic Park
  • The Legend of Olympus
  • Throne of Egypt
  • Steam Punk Heroes
  • Winning Wizards
  • Untamed Bengal Tiger
  • Old King Cole
  • And more!
You’ll find all these slots in the main casino. There are plenty more where this comes from too. You’ll also find more slots — including unique titles not found in the main casino — inside the Vegas section.
That said, their selection of slots is much smaller than we expected considering that they work with Microgaming. We still can’t complain, though, especially after seeing some of the titles that you can play here.
For example, the slots that stood out to us are the licensed/branded slots. Licensed slots are machines that revolve around IP that other companies own. This includes movies (Jurassic Park), video games (Hitman), TV shows (Game of Thrones), and more.
These are fun to play because it’s highly likely that you’re going to be a fan of whatever the slot machine is about. For example, we like Jurassic Park. This means we get to kill two birds with one stone — play slots about a theme we really like.
Not only that, but you can play many of these slot machines in brick-and-mortar casinos. We’ve played Game of Thrones countless times during our trips to Las Vegas.
And this is just the licensed slots. You still have all the other slots that Spin Casino has to offer. This includes slots with bonus rounds, 3 and 5 reels, progressive jackpots, and features such as free spins, wilds, scatters, and more.
As for stakes, they vary so much that it’s hard to give concrete numbers. That said, we found machines that allowed us to play for as little as $0.10/spin to as much as $200. Most of the machines we looked at maxed out at $30 or less, though. This means that you might have to do some digging to find the machines with higher limits.
Overall, while Spin Casino’s slot section can definitely be bigger given that they’re powered by Microgaming, what they do have will be more than enough for most people.
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Live Dealer Games

Last up is Spin Casino’s live dealer section. Here are the games we found during our review.
  • Dragon Tiger
  • Private Blackjack
  • Shangri La Roulette
  • Dream Catcher
  • Casino Hold’em
  • Baccarat
  • Football Studio
  • Roulette
  • Ultimate Texas Hold’em
  • Lightning Roulette
  • Infinite Blackjack
  • Baccarat Super 6
  • Evolution Party Table
This is a solid selection of live games, especially when compared to other online casinos. But that’s not a surprise since some of these games come from Evolution Gaming, who’s a heavy hitter in the live gaming space.
Once you click on one of these games, you’ll be redirected to a section where you’ll find several tables to choose from (depending on the game). You’ll also find a navigation bar at the top with several filters to help you quickly find the game you want to play.
The lowest stakes we found for these games is $5 for blackjack. This is sort of a bummer since some live blackjack games can be played for as little as $1. However, $5 is pretty standard for a live game, so it’s not something we can hold against them.
You can play some of their other games, like baccarat or roulette, for $0.10-$1 per round.
The highest stakes we found were $5,000 for blackjack, $2,000 for roulette, and as much as $5,000 for everything else. These aren’t th highest stakes online, but they should work for most people.
One of the most impressive things about their games is the camera work. The different angles they use and the close-ups make it look like you’re watching a movie. Depending on the game, you can also change the camera option. For example, the roulette game lets you choose from 3D, immersive, or classic camera angles
The streams were very good considering how good the camera work was. We noticed a few lags, but they didn’t take away from the game much. The resolution was pretty good regardless.
Other features include the option to chat with your tablemates and the dealer, adjust the sound and camera angles, bet behind, and set up automatic actions. You can even multi-table several games at once.
Overall, we’re impressed with the live dealer casino at Spin Casino. You’ll have plenty of games to choose from, stakes, features, and men and women dealers that speak different languages.
We recommend you check it out.
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The Sportsbook

Spin Casino is unique from some of the other casinos under The Palace Group brand in that they also have a sportsbook. It’s called Spin Sports.
Here’s what you can expect to find if you choose to bet here.

Sports, Market, and Betting Options

Spin Sports has an excellent selection of sports that you can bet on. Here’s what we found during our review.
  • Soccer
  • Basketball
  • Tennis
  • Ice Hockey
  • American Football
  • Handball
  • Volleyball
  • Cricket
  • Rugby Union
  • Rugby League
  • Esports
  • Specials
  • Virtual Sports
  • Boxing
  • Gold
  • Badminton
  • Winter Sports
  • MMA
  • Darts
  • Snooker and Pool
  • Baseball
  • Cycling
  • Motor Racing
  • Speedway
  • Floorball
  • Table Tennis
  • Bandy
  • Aussie Rules
  • Surfing
  • Netball
  • Gaelic Football
  • Gaelic Hurling
  • Super Spin Specials
Many of these options have dropdown menus, too.
For example, click on the soccer option, and a dropdown menu containing options such as England, Europe, Spain, Italy, and Germany will appear. This goes for many of the other options, too — you’ll find countries as subcategories. You’ll need to click on these to find the different leagues that play in those countries.
Your betting options will obviously depend on the sport you bet on. We found plenty of choices, though. For example, you can bet outrights or money lines for Europa basketball. You’ll find spread betting, more money lines, oveunder, and outrights for NBA games.
Click on a match, and you’ll find additional markets. For example, we checked out an NBA game and found options to bet on different quarters, total points, team points per quarter or half, overtime, and more.
There are plenty of betting options here, which was a surprise, honestly, considering who’s running this sportsbook.

Live Betting

Spin Sports also offers live sports betting.
When we were there, you could bet on soccer, basketball, tennis, ice hockey, and cricket. We wouldn’t be surprised if they covered more matches than this (when those games are available).
In fact, we know that’s the case since we looked at their Event View and Live Schedule tabs. This is where you’ll see all the sports you can bet on, all the matches, and the number of betting opportunities available for each one.
And that’s about it for their live sportsbook. The one thing we’d really like to see added in the future is the option to watch live streams. It’d make sense to add a racebook too.
Here’s hoping that Spin Sports has both items on their to-do list.
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Final Thoughts

Spin Sports is a much better sportsbook than we expected. It’s hard to expect something this impressive from a company that has been running only casinos for more than a decade.
We’re fans, though. There are plenty of sports and markets to bet on. You also have your standard options for betting in American, fractional, or decimal odds, as well as using the sportsbook in different languages.
That said, there is room for improvement. They could add a racebook, live streaming, and additional features and build out their esports section.
But we think they’ve done a good job so far, and it’ll be more than enough for your typical casino player or recreational bettor.

Banking Options

Something we noticed during our review is that there’s the option to deposit inside both the casino and the sportsbook. As far as we can tell, it looks like you’ll want to deposit to the section you plan to spend your time in.
In other words, if you want to bet sports, you’ll want to deposit to your sportsbook account. If you want to play blackjack or slots, you’ll want to make your deposit to the casino.
The good news is that it looks like the same banking options are accepted in both sections. Find an option that works for you, and you can use it in both places.
When we reviewed Spin Casino, we didn’t find any evidence that suggests they charge fees on their deposits. This is great news. However, it’s not clear whether they charge fees on withdrawals.
As for limits, you can cash out as much as €4,000 per week if the amount you’re trying to cash out is more than 5x the amount that you’ve deposited over the life of your account. Otherwise, it looks like you can cash out as much as £10,000 in a 24-hour period.
This will depend on the banking option you use, of course.
Progressive jackpots are exempt from these rules, which is great to see. It’s no surprise, though, considering that they work with Microgaming.
That wraps up their banking details. The following two sections will list the banking methods you can use to fund and cash out your account.

Deposits

  • Visa
  • Visa Electron
  • Mastercard
  • Maestro
  • Neteller
  • iDebit
  • Trustly
  • Skrill
  • Echeck
  • MuchBetter
  • Paysafecard
  • Instant Banking
  • Neosurf
  • ecoPayz
  • Flexepin
  • Direct Bank Transfer

Withdrawals

  • Credit Card
  • Debit Card
  • PayPal
  • Neteller
  • Skrill
  • Paysafecard
  • ecoCard
  • Citadel
  • Instadebit
  • Direct Bank Transfer
  • Echeck
>> Claim Free Spins Now <<

Bonus Promotions

You can claim a few promotions as a customer of Spin Casino and Spin Sports. The following sections summarize the offers you can claim and the terms you need to fulfill if you do.

Spin Casino Promotions

The following are offers that you’ll find under the promotions tab on the casino side of things.

New Player Bonus

This is an offer available to first-time customers. Spin Casino is offering a 100% match bonus of up to $1,000. It’s spread out over your first three deposits like this.
  • First Deposit – 100% match up to $400
  • Second Deposit – 100% match up to $300
  • Third Deposit – 100% match up to $300
This is a nice offer because you have multiple opportunities to claim as much as you can. It’s especially helpful for players on a budget who can’t deposit $1,000 in one shot.
You will need to roll over this bonus 50x, though the playthrough will depend on the casino game you play. We recommend reading their terms if you plan to play a game other than slots.
The downside to this offer is that if you do happen to complete the playthrough with money to spare, and you want to withdraw it, cash-outs will be limited to 100 casino credits. You’ll forfeit the rest of the bonus.
That being the case, it might make more sense to play the bonus (and lose money) until you only have 100 credits left. Then make a withdrawal if you want. That way, you can enjoy the bonus money/winnings for as long as possible.
And that’s all they have for bonus offers. Spin Casino does say that they offer bonuses on a daily, weekly, and monthly basis. We have no idea what those offers look like, though.
While we were there, we did notice that they have a “bonus wheel.” You spin the wheel, and you can earn prizes, such as bonuses to claim. It looks like you can spin the wheel once every couple of hours.
This is pretty neat.

Loyalty Club

Spin Casino also offers a loyalty club. This is a multi-tier program that awards more perks the higher your status.
This program has six levels.
  • Blue
  • Silver
  • Gold
  • Platinum
  • Diamond
  • Privé
As you ascend, you’ll receive additional perks such as bonus points, more entry points, exclusive tournaments, VIP support, phone support, and exclusive gifts and bonuses.
You can receive monthly bonuses too. Climb the ladder to the very top of their VIP program, and you can receive more than $10,000 every month in bonuses.
Getting to each tier is straightforward — you need to earn so many points to reach a specific status, and then so many points to maintain that status each month. You’ll earn 1 point for every $10 you spend in the casino.
We recommend you read their promotions page to determine for sure if this program will be a good fit for you. But if we understand their points setup and minimum point requirements correctly, then this looks like a good program to use — even for low-stakes players!

Spin Sports Promotions

You’ll need to be in the sportsbook section in order to find their sports betting promotions. The following are the promotions we found during our review, including what you can get and the terms you need to fulfill.
Free Bet – First-time sports bettors will be able to claim a free bet bonus. This is a 100% match up to $200. To claim the offer, deposit at least $10.
This offer has a 5x rollover ($1,000 if you claim the entire $200) before you can withdraw any winnings. We recommend you read their terms and conditions for their other rules, as you’ll need to abide by odd minimums/maximums when you make your bets.
And that’s the only offer we found for sports bettors during our review.
This isn’t a bad offer by any means. That said, it would be great if they had a few other promotions running. It’d be nice to see some kind of cashback or rebate offer or additional bonuses.
But as the saying goes, something is better than nothing.

Mobile Friendliness

Both Spin Casino and Spin Sports are mobile-friendly. You don’t need to download any apps. All you need to do is go to the casino or sportsbook from your phone or tablet and log in. You’ll be able to play all games and make bets from your browser.
It looks like you’ll have the full sportsbook at your disposal. And considering that they work with Microgaming and Evolution Gaming, we wouldn’t be surprised if most or even all of their casino games are available.
>> Claim Free Spins Now <<

Customer Support

You can use the following options to contact Spin Casino.
The email address above is addressed to the parent company of Spin Casino. The issue with that is they manage several other casinos.
For that reason, we recommend that you make it clear that you’re a Spin Casino customer when you contact them. That way, you eliminate any confusion and reduce the chances of any unnecessary back and forth.
We were disappointed to see that they don’t offer phone support despite saying they do in multiple places throughout their website.
That said, phone support still isn’t a standard communication method offered by online gambling sites. It wouldn’t be fair if we held the lack of phone support against Spin Casino.
Besides, you can contact them 24/7 using the methods above. We sent Spin Casino an email, and we were surprised to receive a response less than two hours later. They answered our questions, too.
That’s better than the average casino for sure. For that reason, we give Spin Casino’s support two virtual thumbs up.
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